mate, considering all pre-release fuss it is a total loss; there isn't any deepening of experience which was announced (I expected more extended managing, e.g. assigning exp.point for exact skill within "attack/defense").
Design look more mature and fancy but it's definitely NOT user friendly. The way how players physical and moral states are depicted is very inconvenient in compare to what we had previously, and I don't get it why my device vibrate every time when I switch players in tactics disposition?