
Originally Posted by
Amane Ito
Motivation is a hidden variable, much like a morale bar you can't see, which is the biggest deciding factor of the player performance. Although it randomly change after events, a player's motivation can be manipulated to some degree.
Careful adjustment to the training amount for maintaining 8~9 form on any player is possible, although it's not an easy task. Overtraining result in form drop, so the training must not be done excessively or you will waste the green packs only for a negative effect.
One of the simple but effective way to keep a team in clean form (all rating 7 above) is by benching the worst performing player. Because the amount of training required to maintain form of players are different for each player, this is a good way to balance it and require the least efforts.
But the best management procedure call for removing form 6 players from the lineup BEFORE those players actually give a form 6 result, which may sound absurd but it's entirely possible.