Quote Originally Posted by Moi View Post
Hi managers,

Just to confirm the version given by our mods, morale has not changed in the game, the only thing that has changed is the way we display it on mobile apps.

Until last release, players having morale levels from 90% to 100% were displayed with a dark green arrow (pointing at 12 o'clock). So, you could have a player with 91% morale level and he would be displayed with this arrow.

Now, only players with 100% morale level will be displayed with this green arrow at 12 o'clock, so this same player with 91% would be displayed with a different arrow (light green). That means any slightly drop on morale can be spotted, and the managers can decide if they want to "top" morale levels on their players. Before that, there was no way to tell if a player was on 100% or on 92%.

This means that if you had all players on your team on 95%, now you don't see them with the green arrow, so the managers can think there has been a drop, but there has not. Morale has not changed, morale levels are behaving exactly as they were before, only the way it's displayed on mobile has changed.

In the browser version you can verify morale levels are the same as they were, as you can see the bar level with %.
Unbelievable! Someone from Nordeus actually giving answers to questions that people actually want answers to!

O.M.G.!!!! Much appreciated BTW.

Now maybe you can try to explain the reasoning behind morale going down when you kick a$$ in a game and many of your players getting excellent ratings???

I hate to use real life examples, but say Juventus this year in the CL, their morale should have gone up for the regulars with each and every win as they got to the final unexpected. But if they were in T11, their morale would need boosters and boosters and boosters for all the starters after every game. Not to mention they won the league easily, so I would hazard a guess that their morale rarely went down except for players on the bench that could not get a game in. THAT is logical. T11 morale is not logical.

Can you possibly explain that?