Sir you should really learn how to shorten your ideas
1st question: If he plays as MC, his Special Ability is still applied when he shoots from distance. But when he plays as MC, shooting from long range will be less likely to happen than when he plays as AML/AMR/AMC.
2nd question: (brought me some brain damage when trying to understand your ideas): If a guy is slow trainder, dont bother use green pack to train him, it's a waste. And if a low Q player plays well, you can keep him, as long as his Q is 4 star +, if he drops lower than 4 star, think of replacing him with other guy.


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All my machinations and calculations led me to buying a bunch of mid-grade trainers who are slowly chugging along towards the next star. This guy has the lowest Q (he is a Q44 4* on the team with three Q55 6*s and counting). Obviously, he is not going to train up to Q49, but he is one skill away from becoming a Q45. Now, it has been said -- and tell me if I took it too close to heart -- to sell players when they have a rating ending in 4 or a 9 because then they attract the most attention in the market. So the decision I made was to develop a largely useless third position (MC in addition to MR/AMR) in order to keep the rating at 44.8.
I'm not a big fan of reading so if you want useful conversations you'd better halve your writings down.