In live match you see the sa fade in and out. Say, shadow striker scores a screamer. Sometimes the icon will show above the player then fade out. Same for def wall and arial header.
In live match you see the sa fade in and out. Say, shadow striker scores a screamer. Sometimes the icon will show above the player then fade out. Same for def wall and arial header.
You'll probably need only 4-5 of them, the first 2 must-haves — FK specialist, CK specialist, Defensive wall, Aerial Defender, Shadow Striker. Yea you're success rate isn't 100%, but they do work. I don't think that they're just visual.
AH AH — manager of Atlético Kolkata. Named in honour of my hometown club, Atlético de Kolkata, which won the inaugural edition of Indian Super League in 2014.
A good defence is the best offense.
it's something more but can't figure out.Mythbusters, Nik?
But you can't judge from only one negative example as Gert post or a positive example like ponzu said.
Καλώς ήρθατε στο Ελληνικό φόρουμ
http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html
The SA abilities absolutely light up in live game. When an opposing side does not score on a FK, the "Wall" will often light up (if one of your D has it, of course). And the other way around: when your guy with FK scores, it lights up. I think I have seen "aerial defender" light up, can't speak for the rest.
I like to imagine an SA gives a significant % boost to a skill. I rationalized this way (and it's not based on any reading or testing, just my fancy). If it takes roughly as many skill points to earn an SA as it takes to upgrade by 3 Q points, it should give a roughly 3 point gain to the skill, to which it's tied. What do guy think of that?
Of course, at high numeric Q values (mine are in the 50s, yours could be in the 100s) it all becomes relative.
Last edited by ponzu; 01-24-2016 at 04:46 PM.
You 're right about the live but those abilities are also in players that don't have the sa.
For some of them, you can read in comments.
"Your DC" aerial defending (or defensive wall), throw the ball away (or something like this).
But we can't figure out the difference between a player who has a talent (internal programming) in a sa,
a player who has sa by "nature" (scout or nordgen) and a player which we give the sa.
Καλώς ήρθατε στο Ελληνικό φόρουμ
http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html
For the visual part. On penaties my keepers one on one stopper ability becomes visible?
Question could now be, whats the difference between penalty stopper and this, is one on one just bettet all around? Or is this just for show?![]()
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Groundhog Day visiting level - 58 -
considering quitting, since nothing is improved for veterans ... nothingand pay to win has become to dominante
FireCats is testing level - 36 -
Actually works but depends on players performance too. You don't have to do any super extra duper test you can just play on Top Eleven 2015 live animated match and whenever a player is using the special ability you will see it live on that player.
From 11 only 8 have a visual display, if I am not wrong.... play maker, dribbler & corner kick specialist.
Show and work (makes a difference) are not the same thing.
And I am still unsure, that the same player without SA wouldn't do the sam, just without the visual.
Both my flanks score the same, one shows his SS SA, the other doesn't but scores just as much
Last edited by Gert Funck; 01-24-2016 at 06:53 PM.
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Groundhog Day visiting level - 58 -
considering quitting, since nothing is improved for veterans ... nothingand pay to win has become to dominante
FireCats is testing level - 36 -