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Thread: Playmaker and other Special Abilities (with Screenshots)

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  1. #1
    Famous
    Join Date
    Jul 2016
    Posts
    1,044
    BTW, here's a fun/ dumb combination that I spotted in transfers this morning


    He had bad stats and form, didn't see any reason to bid.
    Attached Thumbnails Attached Thumbnails Playmaker and other Special Abilities (with Screenshots)-screenshot_2016-09-21-13-53-42.jpg  
    Al Svanberg likes this.
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  2. #2
    Dreamer
    Join Date
    Jun 2016
    Location
    Uppsala, Sweden
    Posts
    466
    I still have no idea to what extent SAs are valuable or not. Don't know how to test it either.

    Or like the "set-pieces" SAs of course work and are very valuable. But the rest? I have no idea. I think it is very fun to get them, but would certainly be great to know a little more about them.

    Anyone have any idea how we can find out more about them? Like during 8 seasons, I've had many PMs and SSs on my teams, and like seen either symbols 4-5 times combined.

    Dribbler, someone thought it might add possession. But who knows? Could be, but could also not be the case. Must be more or less impossible to find out unless you like get a whole midfield with dribblers.

    If the PM only is in effect when you see it, it is like useless. But my gut feeling is just that this is not how the engine works. As far as I understand, the engine fist take every individual ability of a team, formations and what not, and then lump it together, and after the you get the "individual scenarios". Would be odd if the SAs didn't have an impact in the whole "lumped together" part of the engine? But like, this is just more or less my out of the hat pulled theory of how the engine works. Could be completely wrong.
    LeManiaque likes this.