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Thread: Attention Moi: Hard Defending and The Assistant Manager

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  1. #1
    Elite Tactician's Avatar
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    I have the impression that sometimes the assistant manager deliberately gives the manager bad advises to make him lose the match, and other times the assistant manager give the right advises so that the manager wins the match. Also, some advises seem to be late, and by the time the manager makes the adjustments, the advised orders is no longer appropriate or the the last part of the match simulation has already been calculated.
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  2. #2
    Grand Master PricopGeorgeCătălin's Avatar
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    Quote Originally Posted by Tactician View Post
    I have the impression that sometimes the assistant manager deliberately gives the manager bad advises to make him lose the match, and other times the assistant manager give the right advises so that the manager wins the match. Also, some advises seem to be late, and by the time the manager makes the adjustments, the advised orders is no longer appropriate or the the last part of the match simulation has already been calculated.
    Is not true, the game doesn't do this on propose but for myself seems to be quite impossible to create such a smart bot that will give the best tips and secure you a victory if you follow him.

    That's what I think about the assistant manager.
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  3. #3
    Elite Tactician's Avatar
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    Quote Originally Posted by PricopGeorgeCătălin View Post
    Is not true, the game doesn't do this on propose but for myself seems to be quite impossible to create such a smart bot that will give the best tips and secure you a victory if you follow him.

    That's what I think about the assistant manager.
    It is about decreasing and increasing the chances of a of team to win. What if those so-called advises are related to the so-called roll of the dice in this game? If this is the case, a good roll of the dice will result in good advises and a bad roll of the dice will result in bad advises.

    If something has been intentionally programed to occur in some defined way in this game, then it is on purpose.

    The 'funny' thing in this game is that when you use bad order combinations (non-logical in terms of football) and still win (sometimes by large scores) or dominate the match. For example, attacking mentality + force counter-attacks or high pressing + force counter-attacks. As I said above, even the assistant manager advises the manager to use such things. This shows how much '****' this game is in terms of football, and instead of improving this part of the game, Nordeus focuses on other parts and introduces new things that cause other problems.
    Last edited by Tactician; 06-03-2016 at 05:43 AM.
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