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  1. #1
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    I have trained all and everything I can find in the game, team and individual. It is impossible to train just one skill and others get reduced to 1%. If you ever pay attention to the training you will notice that when you practice sprints for example sometimes you get a gain in speed, sometimes in strength, sometimes in agility.

    Granted, a lot of times the gain will be in speed, but not to the point that explains 300% in one skill and 1% in another. The way the training is set up it is mathematically impossible to get to 1% and 300% in several values in one category in one player. That would only work if training sprints for example would only give you an increase in speed every time and nothing else. Also keep in mind that by training a player his overall percentage goes up during the season, which means all of his values, because the percentage is relative to the skill level.

    So for example, you can have a 1 star player on your team who you never train and some of his values can go down to 1% over a few seasons. However, this does not work in conjunction with several other values going up dramatically at the same time. Again, a mathematical impossibility because of how the training is set up. It is possible to get incredible numbers in a general category like Attack for example but not the extreme different values in each sub-category thereof.

    It is not possible to train that way and I am still waiting for the person who can logically explain a 1% and 300% in value in several skills in one category in one player. Except the Nordeus trolls on here, who can also explain the inner workings of the universe.
    Last edited by Sgdgolf; 12-31-2016 at 05:02 PM.

  2. #2
    Rookie amorist hrid's Avatar
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    Quote Originally Posted by Sgdgolf View Post
    I have trained all and everything I can find in the game, team and individual. It is impossible to train just one skill and others get reduced to 1%. If you ever pay attention to the training you will notice that when you practice sprints for example sometimes you get a gain in speed, sometimes in strength, sometimes in agility.

    Granted, a lot of times the gain will be in speed, but not to the point that explains 300% in one skill and 1% in another. The way the training is set up it is mathematically impossible to get to 1% and 300% in several values in one category in one player.
    Have you ever checked clubs 3-4 level down? You can get a better idea from there...but5he explanation is here for you...match it...

    When they are significantly below by 20 skill points they can to 1% because they cannot go below that (5* = 20% rating, so 20* = 100%) say for an example my level is 13 and 100% means 85 skill points, if someone has offense to 95 and defence to 65? Then his offense is 140% & defence is 1% and for anything below that will be 1%...that's how it's calculated....

    Adios...

    hrid (football wizards)
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  3. #3
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    That still does not explain how you get several 300% and 1% values in the same category like attack for example, because you cannot train just one value in a sub category.

  4. #4
    Rookie amorist hrid's Avatar
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    Quote Originally Posted by Sgdgolf View Post
    That still does not explain how you get several 300% and 1% values in the same category like attack for example, because you cannot train just one value in a sub category.
    Man don't be stubborn, training specialties can be focused extremely and after 3-4 seasons they can be extremely visible if you know how to...the rest is up to you to understand yourself...i cannot train you or others can't either...so find the rest of it yourself through the required combinations & time...

    hrid (football wizards)
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  5. #5
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    Quote Originally Posted by amorist hrid View Post
    Man don't be stubborn, training specialties can be focused extremely and after 3-4 seasons they can be extremely visible if you know how to...the rest is up to you to understand yourself...i cannot train you or others can't either...so find the rest of it yourself through the required combinations & time...

    hrid (football wizards)
    Why are you being stubborn? You cannot train one specific sub-category to the point where one value is 1% and the other 300%.
    But of course, then comes the good old, "if you know how" and "I cannot do this for you".

    We can also call it what is is, but then I am being flamed on here again. The most amazing thing is that the people pointing out flaws in the game are being harassed on here and made to look like they don't know what they are doing. While in reality this would be an opportunity to make the game better for everyone.
    But, ignorance is bliss.

  6. #6
    Rookie amorist hrid's Avatar
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    Quote Originally Posted by Sgdgolf View Post
    Why are you being stubborn? You cannot train one specific sub-category to the point where one value is 1% and the other 300%.
    But of course, then comes the good old, "if you know how" and "I cannot do this for you".

    We can also call it what is is, but then I am being flamed on here again. The most amazing thing is that the people pointing out flaws in the game are being harassed on here and made to look like they don't know what they are doing. While in reality this would be an opportunity to make the game better for everyone.
    But, ignorance is bliss.
    I would like to say one last thing on it, this extreme differences in values are scary and effective but not always, these players ultimately are not consistent and i have experienced it so am looking for the perfect balance between these differences so that the players are effective and at the same time consistent. I have already left your stage in terms of training skills, so I'm not too much bothered by it as i know one or 2 players can be stopped and games are not won by a few players...these differences make the game more uncertain, so it's more interesting now...also it's not framing you, you lacked knowledge and i gave you while others didn't like your attitude...i dont want to drag it more just know how it's happening and deal with it your way as others are also doing their own way...

    hrid (football wizards)
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  7. #7
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    Quote Originally Posted by amorist hrid View Post
    I would like to say one last thing on it, this extreme differences in values are scary and effective but not always, these players ultimately are not consistent and i have experienced it so am looking for the perfect balance between these differences so that the players are effective and at the same time consistent. I have already left your stage in terms of training skills, so I'm not too much bothered by it as i know one or 2 players can be stopped and games are not won by a few players...these differences make the game more uncertain, so it's more interesting now...also it's not framing you, you lacked knowledge and i gave you while others didn't like your attitude...i dont want to drag it more just know how it's happening and deal with it your way as others are also doing their own way...

    hrid (football wizards)
    And you are ok with that statement? You cannot be serious.

  8. #8
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by Sgdgolf View Post
    That still does not explain how you get several 300% and 1% values in the same category like attack for example, because you cannot train just one value in a sub category.
    Yes you can in the new version, and the new version do not have a limit of +20Quality as max. differance between one group of skills and anothr as before (ex. Defense 25avQ Attack 33 Phis/ment 45AvQ

    So in this case, in the old version we had no option to train Phis/Ment more than these 45AvQ, first we needed tain the Defense cause 25 to 45 was in this case/example the max distance allowed.

    Every season players loose 1 star that is a 20%, so as the market have basically 5* - 80% as max. AvQ players (without count the Scouts) you just need 4 seasons to have 1% skills if you do not train these.


    Hope I clarified with my answer.

    Thread will remain closed.