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  Click here to go to the first staff post in this thread.   Thread: [Official] Top Eleven v5.8 - 16th of June

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  1.   Click here to go to the next staff post in this thread.   #1
    Pro Jeeves's Avatar
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    The stats (and ratings), just like the players, are system generated. We've implemented these back in order to provide managers with additional information and details about the players they might want to add to their Squad. To help with judging a particular player's value and what his expected performance would be.

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    Quote Originally Posted by Jeeves View Post
    The stats (and ratings), just like the players, are system generated. We've implemented these back in order to provide managers with additional information and details about the players they might want to add to their Squad. To help judge a particular player's value and what his expected performance would be.
    Right!

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    Quote Originally Posted by Jeeves View Post
    The stats (and ratings), just like the players, are system generated. We've implemented these back in order to provide managers with additional information and details about the players they might want to add to their Squad. To help with judging a particular player's value and what his expected performance would be.
    And all those stats are fake(imaginary numbers) or somehow the devs have worked those player's stats?
    Hope they are not fake,otherwise we'll have another useless feat. fooling the people!


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    Quote Originally Posted by madflo19 View Post
    And all those stats are fake(imaginary numbers) or somehow the devs have worked those player's stats?
    Hope they are not fake,otherwise we'll have another useless feat. fooling the people!


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    It's fake, he/she just coated it with English.... I bought a player who had 10-9-9-7-9 as ratings.. He has played 2 matches for me so far and i got 7-7... I won by a good margin in both games by the way..
    ibangali, madflo19 and LeManiaque like this.

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    These stats are simulated by the system. They are still representative of how the player should be expected to perform. The player has been generated with a specific talent for football. Whether you'd buy him on auction from a real club like before the Auction system rework, or from the system as it is now, that player would always have varying football skills. He could be a scrub, he could turn out to be a star in the making or an already proven master of the sport, but you as a Manager would still have to determine this by checking and comparing the information his profile would provide you with.

    Quote Originally Posted by teebag333 View Post
    It's fake, he/she just coated it with English.... I bought a player who had 10-9-9-7-9 as ratings.. He has played 2 matches for me so far and i got 7-7... I won by a good margin in both games by the way..
    Winning doesn't mean high player ratings. The guy is new to your team. Play more matches with him in the starting line and see how he averages out. He already has a 7 among those 9s and 10s, so it looks like his performance can fluctuate. Also in order for him to have any chance of raising or going low on his rating, he should be present where the action is during a match. E.g. A defender can go low if he's been constantly assaulted by the opponent's attack and just can't handle it, or vice versa. But if there is little to no action over at your side of the pitch, that same defender may just stay with 6.5 or 7. Unless he helps out with assist during attacks or even scores. I.e. a player has to play in order to gain any alterations to his rating.
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    Quote Originally Posted by Jeeves View Post
    These stats are simulated by the system. They are still representative of how the player should be expected to perform.



    Winning doesn't mean high player ratings. The guy is new to your team. Play more matches with him in the starting line and see how he averages out. He already has a 7 among those 9s and 10s, so it looks like his performance can fluctuate. Also in order for him to have any chance of raising or going low on his rating, he should be present where the action is during a match. E.g. A defender can go low if he's been constantly assaulted by the opponent's attack and just can't handle it, or vice versa. But if there is little to no action over at your side of the pitch, that same defender may just stay with 6.5 or 7. Unless he helps out with assist during attacks or even scores. I.e. a player has to play in order to gain any alterations to his rating.
    Ok, i'll get back to you on that. I'll play him every game 90mins

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    Quote Originally Posted by Jeeves View Post
    These stats are simulated by the system. They are still representative of how the player should be expected to perform.



    Winning doesn't mean high player ratings. The guy is new to your team. Play more matches with him in the starting line and see how he averages out. He already has a 7 among those 9s and 10s, so it looks like his performance can fluctuate. Also in order for him to have any chance of raising or going low on his rating, he should be present where the action is during a match. E.g. A defender can go low if he's been constantly assaulted by the opponent's attack and just can't handle it, or vice versa. But if there is little to no action over at your side of the pitch, that same defender may just stay with 6.5 or 7. Unless he helps out with assist during attacks or even scores. I.e. a player has to play in order to gain any alterations to his rating.
    The player is a striker, so he is always where the action is...

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    Quote Originally Posted by teebag333 View Post
    -snip
    And yet, he's not the only one playing the game. His whole team is. Depending on what opponents you face (formation, mentality, players, etc), he could shine and fill a niche or not, or he could simply be an overall good addition to your team, helping with assists or pulling back the opponent's defense line with a back arrow. There are multiple ways to utilize players.
    teebag333 likes this.

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    I am starting to hate TE. It is fully designed only for money generation for TE. every step they want to earn money.
    1) Players sold BY TE , all managers can see those players, so are sold with high amount and token. Even 28 years players being sold for 6-7 tokens. But if we sell a player only 3 managers level below us can see hence are being sold below market value. Even there TE earning minimum 1 token.
    2) Even If you go for negotiation most of the token taken by TE.

    Even if we are not paying you money, are we not generating money for you guys by watching AD ?

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    Quote Originally Posted by Kundan Bhoi View Post
    I am starting to hate TE. It is fully designed only for money generation for TE. every step they want to earn money.
    1) Players sold BY TE , all managers can see those players, so are sold with high amount and token. Even 28 years players being sold for 6-7 tokens. But if we sell a player only 3 managers level below us can see hence are being sold below market value. Even there TE earning minimum 1 token.
    2) Even If you go for negotiation most of the token taken by TE.

    Even if we are not paying you money, are we not generating money for you guys by watching AD ?
    The players you 'sell' are not sold to other clubs; they are sold to the game itself. It is one of the new 'deceiving' things in this game.
    quit this game (23/08/2015)
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    quit this game (08/08/2016)
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    quit this game (11/01/2017)
    playing (May 2017)
    quit this game (23/07/2017)
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    quit this deceiving game (24/08/2018)
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    Final Quit; Enough is Enough (10/12/2019)

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