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Thread: How to train low cost or just have an idea to how to train?

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  1. #1
    Apprentice
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    Feb 2018
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    so you are going for balanced white skills. ok.
    what would be right balance, how much offset in them would be acceptable?

    and what about special abilities, let's say player has dribling SA, does it not make sense to push for drills that emphasises dribling even more? let's say 20% above his other attributes?
    Last edited by sasha m; 02-15-2018 at 09:08 AM.

  2. #2
    Greek Forum Moderator nikolgiorgos's Avatar
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    Quote Originally Posted by sasha m View Post
    so you are going for balanced white skills. ok.
    what would be right balance, how much offset in them would be acceptable?

    and what about special abilities, let's say player has dribling SA, does it not make sense to push for drills that emphasises dribling even more? let's say 20% above his other attributes?
    When we have a new player, usually his three categories (attack - defense - M&P) are very close - unless we buy someone from negotiations.
    So when I power-train a new player (with the GK glitch or mixed drills, doesn't matter, it's the same), I train more the category of his position.
    If he is attacker I give Shooting or Wing play
    If he is defender I give Press the play
    if he is MC a mix with most of Slalom dribble

    * Dribbling sa is invisible and I really wonder if it's really exist in calculations or it's just a joke of the first devs
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