I invested about 2000 tokens and greens for 127% quality, i receive opponents between 125% and 135% loooooooooool
My test team is 75% receive opponents between 65% and 78% with 0 green 0 token 0 prepare phase and if i decide now to invest only 500 token to this team it will be 110% and win the world cup easy, very easy.
Thank you.
Yes manipulation still works. What Nordeus should do to is stop the buying of player when tournament start. You only buy and prepare in the preparation phase.
Just like in real Football you name your 25 squad not addition when tournament start. But Nordeus is all about money.
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Can anyone explain why on earth we need 2 days between the group matches? Players will be rested easily within a day. There is nothing to do in between, besides some quite useless trainings with very little revenue.
This is so boring....
Καλώς ήρθατε στο Ελληνικό φόρουμ
http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html
Nordeus, you said that it will be good for us if we develop our team in prepare phase, but you lied. Shame on you Nordeus, shame on you!!!
Just scanned the 32 teams. I would say estimate 55% bot teams. Mainly the less fashionable nations shall we say in terms of football pedigree.
This needed to be 90%+ users with 1 or 2 bots to make up numbers where needed (ie. Total users divide by 32 doesn't go).
Multiple same countries allowed of course (display teams as main team name but use national strips and emblems). All 6 association members same event for fun.
And the prep phase to actually mean something be shorter and less time consuming and random.
Design the event gameplay user 1st. Revenue 2nd. Not the other way round.
Revenue generators being shirts emblems maybe. Any other non conning revenue generation ideas to reward development but be fair to users?
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Last edited by rogerniceguy; 05-31-2018 at 04:53 PM.