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  1. #5
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by VFK View Post
    Never got into that counter formations stuff either, but saying that formations don't matter in the simulation is an interesting claim, not that I mean to deny it. Formation consists of players in their positions, and positions clearly matter for individual players and affect on what they are doing on the pitch.

    Let's assume I had a formation with 2xDC, 3xMC, 3xST, and DL/ML/AML & DR/MR/AMR that I could use in any of their positions. Let's also assume that their every skill, white or gray would be the same, like everything 100%, so they would be equally capable at playing in all of those and would have the same impact in simulation.

    Would it be completely the same whether I used 4-3-3 or 2-3-2-3? Now those two individual players would be more involved in defence if I used the previous, and more in offence and score more goals, should I use the latter. So we would have different players doing different things, but would the odds on what's going to happen (goals for me, goals against me, possession, cards, set pieces etc.) stay the same?

    E: Modified this a bit to make my point clearer
    Let's also assume that their every skill, white or gray would be the same, like everything 100%, so they would be equally capable at playing in all of those and would have the same impact in simulation.


    "white or gray would be the same - so they would be equally capable at playing"

    Here there's a big mistake of perception of what is "equally capable" because you hidde the internal programming of each player, as I always write as example, and as you suppose, 2 exact STs, same age same all, one scores 40 goals with 5* but the 2nd with 8* scores only 3.
    So, nope, the behavior of the players is not relative to what you see as a obvious visual quality, or whatever you see. What you see is a pure illusion.

    No, the game don't works with formations, exactly, works with scenarios, chosing different factors that matter in each match, doing a simplification of the team in each match, reducing the number of players -and this was visible before the live animations where introduced- and making some of them protagonists, some having a bad day, some are maybe more aggressive, one league match the morale of your players will be determinant and maybe tomorrow will not matter if you play with 0% condition.. today the contribution comes from players X, Y Z and tomorrow, X, A, B which creates a different scenario, and yes, in this case specific orders for that pre-selected ingame chosen scenario that matter,

    Once you know the scenario, you can affect it in terms of orders, as the ddeterminant players have been chosen when the match starts, never before.

    No, Ive said that loads of times, and I'll never be tired to repeat it. Chose X or Y formation when a match starts, give exactly the same options for the own game behavior, that simplify, assign random roles of contribution -but limited, as you can never have 11 players who score 40 goals each- and creates a "limited number of variables with what you have, whatever the formation is".

    That's why I concluded that,
    The "weight of the specific players positiion in the simulation, is equal to 0". The penalizations, for yellow or red trianggles (1% or 2% possession penalizations) to attend, so +8% and the fact that if you attend the game "choses one scenario that often wants you to interact, so less stable than if you dont attend, the condition, training bonuses, win bonuses, this have a impact in a scenario chosen in relation with the differance of the main AvQ of both teams, and it is the same, 3-5* or 7 to 9* diff, these are ranks of margin.

    I guess I'll have to translate my thesis lol
    Last edited by khris; 08-05-2018 at 02:24 AM.