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  1. #1
    Dreamer jcohen42's Avatar
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    If there were larger, longer auctions, then we wouldn't have this problem (maybe 30 mins to 1 hour?). Maybe also make it so that managers lose a token each time they bid. Also, you could let managers sell players on this auction market to boost the market and supplement what the automatically-generated players provide. And also, you could make it so auctioned players are sold by overall quality, not just percentage, so you don't have experienced managers having to bid against newbies that don't know how to spend tokens yet.

    Wouldn't that be something?
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  2. #2
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    Quote Originally Posted by jcohen42 View Post
    If there were larger, longer auctions, then we wouldn't have this problem (maybe 30 mins to 1 hour?). Maybe also make it so that managers lose a token each time they bid. Also, you could let managers sell players on this auction market to boost the market and supplement what the automatically-generated players provide. And also, you could make it so auctioned players are sold by overall quality, not just percentage, so you don't have experienced managers having to bid against newbies that don't know how to spend tokens yet.

    Wouldn't that be something?


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  3. #3
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    Quote Originally Posted by jcohen42 View Post
    If there were larger, longer auctions, then we wouldn't have this problem (maybe 30 mins to 1 hour?). Maybe also make it so that managers lose a token each time they bid. Also, you could let managers sell players on this auction market to boost the market and supplement what the automatically-generated players provide. And also, you could make it so auctioned players are sold by overall quality, not just percentage, so you don't have experienced managers having to bid against newbies that don't know how to spend tokens yet.

    Wouldn't that be something?
    Longer auctions don't make any good. Maybe it would be better to look on the "scouting" section, where the beste players are (7 or 8 stats i mean).

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