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  Click here to go to the first staff post in this thread.   Thread: [Official] Changes to Friendlies - End of Man of the Match rewards/skill points

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  1. #1
    Dreamer Buster Keaton's Avatar
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    Nordeus is taking the fun away with those annoying updates (vids 24 hour policy and its broken and now adjustments in the friendly;s)

    Just solve those bugs in the game thats must be your first priority

    Being forced now to use a old version of the game to get my daily vids its just ridiculous

  2. #2
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    this is plain stupid tbh...
    if I invest time to play friendlies I should get advantage over someone who just normaly train their team...not to mention friendly skills are random which is dissadvantage

    So please now explain me how do I profit if I decide to play friendlies instead training aka how do I benefit from investing time to play this game??
    you shouldnt have removed it...maybe lowered it ? 2% gain would do just fine...

  3. #3
    Grand Master PricopGeorgeCătălin's Avatar
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    Quote Originally Posted by Mitja fc View Post
    this is plain stupid tbh...
    if I invest time to play friendlies I should get advantage over someone who just normaly train their team...not to mention friendly skills are random which is dissadvantage

    So please now explain me how do I profit if I decide to play friendlies instead training aka how do I benefit from investing time to play this game??
    you shouldnt have removed it...maybe lowered it ? 2% gain would do just fine...
    According to your logic non of the exploits should be fixed because we do not cheat, we invest time?

    You have to understand that this "feature" allowed some managers to increase the quality of their players by A LOT for free which isn't OK.
    Last edited by PricopGeorgeCătălin; 10-23-2018 at 02:42 AM.
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  4. #4
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    Well, it's a decision that ultimately had to be made.

    This also traces back to the abolition of the old version training system. Associations also further unbalanced the game. And here we are today, with a destroyed training system and very few means to efficiently train our players.

    The players and nordeus failed to adapt to changes brought by new training system.
    Last edited by pcmacdaniel; 10-23-2018 at 06:39 AM.
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  5. #5
    Dreamer a.gavrilin's Avatar
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    Quote Originally Posted by PricopGeorgeCătălin View Post
    According to your logic non of the exploits should be fixed because we do not cheat, we invest time?

    You have to understand that this "feature" allowed some managers to increase the quality of their players by A LOT for free which isn't OK.
    Just because this game is originally created as a free to play project it must give 2 variants of developing your time. Either you do it quickly without spending any time by investing real money or you grind slowly but steadily spending your precious time. Now this balance is broken and you won't be able to be competitive against teams that spend real money.

    And finally such a feature as friendly match is now absolutely useless. Why would anyone spend stamina and time on it without getting any result. So this means they just killed one of the feature of this game

  6. #6
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    So is it back like before? Can play friendly with 0 stamina but no motm?

    Edit... Nvm just checked, still cant play with 0 stamina... So i have no idea whats the point of friendlies for most of us lol...

    But for me, it is still gives benefits for farming the green... 60-80 green pack a day
    Last edited by Aku Papua; 10-23-2018 at 04:51 AM.

  7. #7
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  8. #8
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    Yeah, that is good news........

    First step against the mutants...

    That why I see also no more friendlies popping up in my play list.!!

  9. #9
    Dreamer a.gavrilin's Avatar
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    Quote Originally Posted by maloukees View Post
    Yeah, that is good news........

    First step against the mutants...

    That why I see also no more friendlies popping up in my play list.!!
    And try to understand that mutants were not created by friendlies. Mutants have always been created in 2 ways:

    1. Well built farming system of 5 clubs on different levels with +2 difference. when you buy a 2-3 stars player by the lower club than train his white skills with green packs and sell him to the next higher level club via negotiations system which will also train his white skills only and resell to the next club. So in this way after passing over the 4-5 clubs a 18 years old player will have 1% in all the grey skills and 340+ in all the white skills. This has been know for ages but still Nordeus doesn't do anything to close it.

    2. Simple tanking when teams tank 2-3 seasons and then you have 8-9 stars clubs as your opponent

  10. #10
    Addicted po_zdrach's Avatar
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    Quote Originally Posted by a.gavrilin View Post
    And try to understand that mutants were not created by friendlies. Mutants have always been created in 2 ways:

    1. Well built farming system of 5 clubs on different levels with +2 difference. when you buy a 2-3 stars player by the lower club than train his white skills with green packs and sell him to the next higher level club via negotiations system which will also train his white skills only and resell to the next club. So in this way after passing over the 4-5 clubs a 18 years old player will have 1% in all the grey skills and 340+ in all the white skills. This has been know for ages but still Nordeus doesn't do anything to close it.

    2. Simple tanking when teams tank 2-3 seasons and then you have 8-9 stars clubs as your opponent
    This is not true! I have friend of my list who create mutants using friends exploit.
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