Quote Originally Posted by LOS ABRANTES FC View Post
Handling? Is not that skillbravery?
Don't understand creativity meaning at all, colud you explain other way?
Handling, ball management and capability to keep the ball vs a tackle, it could be like dribbling but this last one is called like that when the player runs..

So let's say, Handling avoid counters.

Creativity = affect to the chances of, using the other abilities that the player have. Not sure if, with abilities it means the other skills ( so is like a balance that increases the ratio) or, maybe for example, if a player have the ability to assist by default, then the more creativity = the more chances this particular action will happen during a match.
I guess is more related with the 2nd point... with particular game actions.

Still this depend too, of the "internal game roles" so, at some point we could do a classification of players, (key players, not contributive, etc) and see if, increase the creativity in the key players really makes them more "perceptible" during the match.