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  1. #1
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    Try to lower the quality of your 14 highest rated players on the last day of the season, meaning sell everyone you don't intend to use next season.

    If the average is below 99 %, you won't get drawn against a team one level above you in the different cup events. You will be drawn against teams around your average quality. The more you lower your average quality, the easier the draw. The draw is made 4 days before the first fixutre on day 3. You can thus improve your team as much as you want between day 1-3 without interferring with the draw. Bear in mind that your youth academy players are accounted for in the draw. You'll have to decide whether it's worth keeping them and increasing your average (if they increase it that is) or not.

    What I do is I keep my fast trainers by the end of the season and sell everyone else. This season, my fast trainer will end the season between 130-140 %. I expect my team average to be around 122-125 % by then. I will sell everyone else in order to lower my team average. Every season, I grab 2-3 young players with 3 stars to keep on the bench. I assign them a special ability or new position so that they don't gain anything from training or friendly matches (I keep a full squad to boost my team bonus to 10 % and to play friendly games in order to collect rest packs). These low rated players makes sure I always lower my average quality as much as possible. After a couple of seasons, they will be 1 star only onsiderably lowering my team average quality allowing me to have high rated players but still have a low overall average quality for my 14 highest rated players. By the end of the season, if I decide that I need more cash next season, I keep my youth academy players and sell them the next season to finance other purchases/investments. If I decide that I have enough cash, I sell them on the last day of the season as well in order for them to not increase my overall average team quality.

    You have the possibility to be drawn against your friends if you're on the same server. But it's not a guarantee.
    dave1311 likes this.

  2. #2
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    Quote Originally Posted by Arphaxad View Post
    The draw is made 4 days before the first fixutre on day 3.
    The draw is made between 2am and 4am UK time early hours of sunday (day 1) and not 4 days before day 3 lol

  3. #3
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    Quote Originally Posted by minamino View Post
    The draw is made between 2am and 4am UK time early hours of sunday (day 1) and not 4 days before day 3 lol
    Yeah, I confused things in my head. You should sell on the last day and the draw us the day after that. You're correct.

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    Last edited by Arphaxad; 06-12-2020 at 04:49 PM.
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  4. #4
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    Quote Originally Posted by Arphaxad View Post
    Yeah, I confused things in my head. You should sell on the last day and the draw us the day after that. You're correct.

    Skickat från min VOG-L29 via Tapatalk
    i do it every season. i keep my front 3 (aml, amr,st) who are all 140% each and only white skills. and then i sell firstly the 4 positions that i know i have coming from youth next season and sell the GK and 2 mcs and replace with weaker so i end up on a safe % of 92% . i find finishing on 99% too risky (too borderline for me). so with the 4 youths i get free, all i need to buy in auctions are 4 players so my team is ready within 30 minutes on sunday morning cos i just train them back up with greenpacks that i save in a month (800).
    generally my league opponents range from 40% to 75% and perhaps a competitor of around 85% max so the league is in the bag. the cup is the same with just a few teams close to me and ucl is the same too. in the past 6 seasons i've won 3 quadruples, 2 triples and a double.

    I played for 10 years with high % teams and got sick of tankers in cup comps and assos. i said good bye to all that 6 months ago and haven't seen tankers since loving the game nowLeague help-99112509_272167557309092_1806875076226711552_o.jpg
    Last edited by minamino; 06-12-2020 at 05:06 PM.

  5. #5
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    Quote Originally Posted by minamino View Post
    i do it every season. i keep my front 3 (aml, amr,st) who are all 140% each and only white skills. and then i sell firstly the 4 positions that i know i have coming from youth next season and sell the GK and 2 mcs and replace with weaker so i end up on a safe % of 92% . i find finishing on 99% too risky (too borderline for me). so with the 4 youths i get free, all i need to buy in auctions are 4 players so my team is ready within 30 minutes on sunday morning cos i just train them back up with greenpacks that i save in a month (800).
    generally my league opponents range from 40% to 75% and perhaps a competitor of around 85% max so the league is in the bag. the cup is the same with just a few teams close to me and ucl is the same too. in the past 6 seasons i've won 3 quadruples, 2 triples and a double.

    I played for 10 years with high % teams and got sick of tankers in cup comps and assos. i said good bye to all that 6 months ago and haven't seen tankers since loving the game now
    That is very interesting.
    How do you get on in Events - like Unite Cup and King of Kings?
    How do you get on in Association matches?
    maloukees likes this.

  6. #6
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    Coincido en querer evitar a los tanques, pero que sentido tiene jugar sabiendo que tienes todo fácil, o sea, que pasaste a ser el tanque de todos tus competidores

  7. #7
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    Quote Originally Posted by Kenny Jones View Post
    That is very interesting.
    How do you get on in Events - like Unite Cup and King of Kings?
    How do you get on in Association matches?
    Many players manipulate event and association draws as well. Same method as minamino mentioned. Sell before draw and buy back after draw. It's a good strategy. Most keep 7 well trained 9 star players in key positions along with 7 negative quality players. Just look at the top 100 associations.

    For competition draws, it depends on luck. Many strong manipulators at some levels so manipulating might backfire. Tanking might be better. If you like challenges, its better to limit improvements on your team rather than face bs draws which you have no control over.
    Last edited by Sillybq; 09-20-2022 at 02:59 AM.

  8. #8
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    Quote Originally Posted by Sillybq View Post
    Many players manipulate event and association draws as well. Same method as minamino mentioned. Sell before draw and buy back after draw. It's a good strategy. Most keep 7 well trained 9 star players in key positions along with 7 negative quality players. Just look at the top 100 associations.

    For competition draws, it depends on luck. Many strong manipulators at some levels so manipulating might backfire. Tanking might be better. If you like challenges, its better to limit improvements on your team rather than face bs draws which you have no control over.
    How to buy back players...?????
    It is already so hard to find any good players in the market....
    And if already there super expensive (many tokens)...?????

  9. #9
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    Quote Originally Posted by Arphaxad View Post
    Try to lower the quality of your 14 highest rated players on the last day of the season, meaning sell everyone you don't intend to use next season.

    If the average is below 99 %, you won't get drawn against a team one level above you in the different cup events. You will be drawn against teams around your average quality. The more you lower your average quality, the easier the draw. The draw is made 4 days before the first fixutre on day 3. You can thus improve your team as much as you want between day 1-3 without interferring with the draw. Bear in mind that your youth academy players are accounted for in the draw. You'll have to decide whether it's worth keeping them and increasing your average (if they increase it that is) or not.

    What I do is I keep my fast trainers by the end of the season and sell everyone else. This season, my fast trainer will end the season between 130-140 %. I expect my team average to be around 122-125 % by then. I will sell everyone else in order to lower my team average. Every season, I grab 2-3 young players with 3 stars to keep on the bench. I assign them a special ability or new position so that they don't gain anything from training or friendly matches (I keep a full squad to boost my team bonus to 10 % and to play friendly games in order to collect rest packs). These low rated players makes sure I always lower my average quality as much as possible. After a couple of seasons, they will be 1 star only onsiderably lowering my team average quality allowing me to have high rated players but still have a low overall average quality for my 14 highest rated players. By the end of the season, if I decide that I need more cash next season, I keep my youth academy players and sell them the next season to finance other purchases/investments. If I decide that I have enough cash, I sell them on the last day of the season as well in order for them to not increase my overall average team quality.

    You have the possibility to be drawn against your friends if you're on the same server. But it's not a guarantee.
    Nice explanation.
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