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Thread: Thank you Nordeus, awesome draft as always !

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  1. #21
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    Dec 2019
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    751
    Quote Originally Posted by EastsiderSG View Post
    Depending on the new rules, we can still sell our entire team every season and still somehow manipulate to play at the lower spectrum. It becomes more about who can buy their wins.
    If trophy counts via actual winning (to keep a long winning run going, not tanking), then a manager actually does not have to sell an entire team but just the supporting casts. The defining key is to regularly keep a set number of main players for the draw, so that a relatively manageable draw is achieved while the seasonal turnover of other supporting squad players are also kept to a minimum to fit around those regular T-income from sponsor, association and winning events.

    The fine balance in keeping a significant enough quality advantage between main players vs opponent’s best, the resources needed to refresh the supporting casts and also the number of able yet not too T-expensive subs for greens savings is a delicate one.

    Quote Originally Posted by tomu741 View Post
    For me the biggest pain was destruction of negotiation. They so screwed it that i cant understand why they did it. They can easily remove it from game and noone will see that it is disappeared as it was with assistant manager .
    Yeah you can wait all day when trying to sell player - with no luck. So i usually just sack them nowdays.
    Special sponsor - even if it gives small boost to us but the biggest advantage is for those who pays for them. You just cant overlook differences between common and paid special sponsor.
    So next time anyone will request any changes remember that it will be twisted in that way you cant imagine.
    With regards to selling players, there is a set formula relative to player quality vs highest set price (Player quality range, highest possible price % against max, translated into down-clicks from max)
    1) 90%+, 100%, 0
    2) 80%+ to 89.9%, 90%, 2
    3) 70%+ to 79.9%, 80%, 4
    4) 60%+ to 69.9%, 65%, 7

    Any under 60% has to be sold immediately because system will not buy them.

    Max time required by system to complete the transaction is 3 hours (so you could imagine all my seasonal squad players are all trained to conditions of 7.5% about 4-5 hours from season refresh for the last bits of quality and value increase)

    Tried and tested by a very money&resource-oriented low-level club manager who specialises in squeezing every penny from the rock.
    Last edited by HeavensAAA; 02-02-2021 at 02:58 PM.
    Winning is a form of art. Consistently winning is a show-hand of skills and luck.