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Thread: Do tactics really work or this game is pay to win

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  1. #1
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    Okay thanks. I will look if I find a new one.
    (just to know: Is it possible for the GK to get a 9/10 ranking if he has nothing to do in the matches?)

    And yes: my opponnents are „weak“. I have only 11 good players and the others with 1%.
    Last edited by Tzzz; 06-04-2021 at 07:16 AM.

  2. #2
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    Quote Originally Posted by khris View Post
    Basically, once you sign a new player, a contributive role is assigned to him. A player can have different roles, so can give assists, score, do nothing, be the FKs or Corners man, etc.. by playing against a 1* what you do is to oversize the internal programming till the max. limit distance that the simulator can reach, so a key player will probably score 3-4-5 goals, or whatever. Just try it and experiment, so you can know about the player behaviour.
    I sincerely hope that I never play you in a match. I’d probably lose about 15-0! 😀😀

  3. #3
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    Returning to the old topic I have a question: what happens if you move an efficient AMR to the DR position?
    I have a young FT AMR that often eclipses my main attackers if I put him of the pitch, but I don't know where to use him as my attack line is packed and I don't want to change it for the next couple of seasons.
    What should I expect if I make him AMR/MR/DR and put him to DR with the corner kick ability? Will this be of any use?
    Moscow United, level 10,
    League wins: 8, Cup wins: 8, CL wins: 7,
    Wins: 397, Draws: 16, Losses: 12,
    Top scorer: 9, Quadruples: 7.

  4. #4
    Spanish Forum Moderator khris's Avatar
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    The game isnt pay to win, is a win to pay.

  5. #5
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    With 8% mourinho support its definitely pay to win! Almost no chance against 8+8+5% equal or better team. Counters are almost disappeared! The team with better ratings loses. What`is next?

  6. #6
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    I got you. If your team&players are oversized against opponent's quality, the key player might get unlimited 10's, i was supposed that every match has unique determinants, factors and main contributors so we should really expect rating drop when your key player reaches max. 3-4 ratings in a row.

    Khris said A player cannot solve all your games.

  7. #7
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    Cup was with +1Lvl opponents. Cl was very hard, there's -1 Lvl 160% team or AvQ manipulators. League is normal, my team is strongest.
    Do tactics really work or this game is pay to win-20210716_175346.jpg

    1) Academy player, tier 4 trainer.
    Do tactics really work or this game is pay to win-20210716_175038.jpg

    2) Fastest trainer.
    Do tactics really work or this game is pay to win-20210716_175111.jpg

    3) Fastest or tier 2 trainer.
    Do tactics really work or this game is pay to win-20210716_175147.jpg

    4) Fastest trainer.
    Do tactics really work or this game is pay to win-20210716_175306.jpg

    5) Academy player, tier 4, shining at 1* friendly games
    Do tactics really work or this game is pay to win-20210716_175212.jpg

    6) Academy player, tier 4, very successful in 1* friendlies.
    Do tactics really work or this game is pay to win-20210716_175234.jpg

    I'm suffering from lack of 10's since my club legend B.Rice retired 2 seasons ago. I give enough consideration to rating manipulation and view of my rivals. They are getting many 10's without rating drop. Here's top players in Cl.

    Do tactics really work or this game is pay to win-20210716_182809.jpg
    Do tactics really work or this game is pay to win-20210716_182831.jpg
    Last edited by RaiKo; 07-16-2021 at 03:38 PM.

  8. #8
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by RaiKo View Post
    Cup was with +1Lvl opponents. Cl was very hard, there's -1 Lvl 160% team or AvQ manipulators. League is normal, my team is strongest.
    Click image for larger version. 

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    1) Academy player, tier 4 trainer.
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    2) Fastest trainer.
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    3) Fastest or tier 2 trainer.
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    4) Fastest trainer.
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    5) Academy player, tier 4, shining at 1* friendly games
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    6) Academy player, tier 4, very successful in 1* friendlies.
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    I'm suffering from lack of 10's since my club legend B.Rice retired 2 seasons ago. I give enough consideration to rating manipulation and view of my rivals. They are getting many 10's without rating drop. Here's top players in Cl.

    Click image for larger version. 

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    Its complicated, because the differance in quality, and the ages of your players, and the +1LV oppos makes it hard to manage, but, basically, your key player is 33 aged, and due quality - 99% is 5*- he is for sure eclipsed by some other players you have.

    You are using a 4-4-1-1 and the players that earned 10's before, maybe, can be placed differently, or switched, and this changes the availability and the position they have to be elegible to do a contribution during the match.

    Ofc. be sure that you have the best man for corners and the best for FKs, as this makes the difference and should be easy to test, theres 1 player that is the adequate for each task inside the team.

    Try to test this to see if you notice any improvement, or increaso in game fluidy:

    Keep the ML-MC-MC
    advance Van Galen as AMR

    Try Berbatov as AML and keep Monterde as ST or, Monterde AMR and Van Galen as ST.

    Then once the game starts, remember that the scenario selects one side that is the best to get the possession bar control and get the chances, so once u know which side is, you can prescind of 1 of the 3 sides and focus in 2.

    So, you have the option to put Berbatov as AML, and once you discard the right or left, move 1 of them to the middle as AMC.
    I really think that by trying combinations and pushing more player sin attack -or even eliminating the ST and use him as AMR, you can get back the 10's

  9. #9
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    Quote Originally Posted by khris View Post
    So, you have the option to put Berbatov as AML, and once you discard the right or left, move 1 of them to the middle as AMC.
    I really think that by trying combinations and pushing more player sin attack -or even eliminating the ST and use him as AMR, you can get back the 10's
    Lol. Thank you for detailed answer. I was expecting to see set-piece taker ability in premium sponsor. My new mid. term plan:

    1) Monterde will retire at the end of the season at age 34. He will be dropped to bench as a regular sub. player.
    2) Gabb will move to ST position soon, i will also develop a new AML player in this season.

    Next Season:
    1) If there's set piece taker ability in premium sponsor, find a fast trainer and assign to him ( planning on AMR or ST position)
    2) Develop a new ST, Gabb will be sub. player.

    the following season:
    1) Check set piece ability in premium sponsor.
    2) Develop a new AMR, v.Galen will sit on the bench.

    If none of the reforms above worked, i'd like to give my account details to you. Maybe you should take a closer look to my team.

  10. #10
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    Quote Originally Posted by RaiKo View Post
    Next Season:
    1) If there's set piece taker ability in premium sponsor, find a fast trainer and assign to him ( planning on AMR or ST position)
    Nice dreaming kid, of course Nordeus expects us to train a new GK every 2 seasons...
    Polotoed and RaiKo like this.

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