This depend on the beatability margins too, and the roles assigned inside your team (so this allow to alternate contribution with other attackers, etc) ofc you can too, have a report with 3-5 10's in the ratings inside your team if the avq differance is huge, but rarely even if you have x5 10's in a row during different matches the player will contribute at the same level, in all matches. The 10's are cause he is a key player so due simulation and margins in this case he is in the limit where by list, is selected as determinant + due avq ratio differance vs the opponent, he gets 10's.
This is like, when you face a 1% friend with your team, and your team have, 100% st and a 180% st, as the simulator have a distance that is covered as Max, for the engine, both players have the same quality in this case, 100% = 180%, Thats why I always suggest to test the team vs a 1% to oversize the internal programming of your players, because you surpass the limit of the simulator beatability margin.
So with the 10's at certain point is the same.


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