FORGET WAGE AND VALUE/WAGE.
That was only the old time for the first levels and when in auctions were players from other managers and bots.
* Now you must watch the hundreds of the Value
114,.100, 114.500, 115.600 ...
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FORGET WAGE AND VALUE/WAGE.
That was only the old time for the first levels and when in auctions were players from other managers and bots.
* Now you must watch the hundreds of the Value
114,.100, 114.500, 115.600 ...
I can only check for difference in the first decimal after I bought the player (selling value). An indication of the region of the value of the decimal (for example, lower 113M or upper 113M) can be found by checking the value of first bid in auction (114M or 115M), but this cannot be done for daily and recommendation players.
I bought the daily recommended player that showed for today.
https://i.postimg.cc/J4MRgB2h/Screen...5-12-28-12.png
His market value is lower (lower decimal value) than that of very fast trainers for this level. So, it seems that he is on the lower side of the fast training scale. Maybe he is a second class fast trainer. I need to make training tests. How much gain in skill % per condition a first class fast trainer and second class fast train should gain at this quality level (102%)?
I would say avg 7-8% skills in two sets of 15-16% condition loss.
I made 7 sets of (Warm Up, 4x GK Training, Stretch).
Results
Gain Condition Lost +1 Reflexes, + 1 Throwing 13.67% +1 Agility, +1 Aerial Reach, +1% Kicking 13.33% +1 Reflexes, +1 Aerial Reach 13.00% +1 Agility, +1 Throwing, +1 Strength 14.33% +1 Fitness 13.33% +1 Reflexes,+1 Agility, +1 Aerial Reach, +1 Speed 14.00% +1 Kicking, +1 Throwing 13.50%
Total Gain: 17%
Total Condition Loss: 95.16%
Average Gain per 15% Of Condition Lost: 2.684%
This is far from the average of 4% gain per 15% of condition lost.
It is as I expected - on the lower side of a fast trainer.
So, what you say? 2.684% gain in skills per green pack spent is not even second class fast trainer, right?
If you buy 3 players and they are all valued 114M and you are wondering which of them is the fastest trainer. Then you have to go to the players contract page and press the sell at auction button. Then, and only then, you will see that current players real value in full. Let's say one of them is valued 114 100M, the other is 114 200M and the last one is valued 114 800M. So from here we can pretty much say that the last one with the 114 800M valuation is the fastest trainer out of these three, assuming that they are close to same quality.
Edit: Try not to sell your players accidentally..
@ Hejst is correct
In auctions, you can have only some hint.
When going in auctions, make a sorting by the value.
Here for example
Brandt is a fast trainer. his value is bigger than Watson, an almost 6* player.
Keegan, the DC, is not a fast trainer.
Attachment 129447
After buying, you check the sell value and compare it with other players of your team too (do also the sorting by value)
Attachment 129448
Zatko probably after some training to get the 6*, will be at 129.200 K
Rousar seems that he is not fast trainer.
Tobollik maybe is 2nd class ft.
Attachment 129449
* You see that Zatko's wage is little bigger than Rousar so probably a smaller factor- but that doesn't exist anymore.
You mean Zatko is a significantly faster trainer than Rousar? Did you verfiy that? Take into consideration that Rousar is a 20 y.o compared to Zatko's 18.
You are spot on concerning using the value as the first indicator but the wage value might still contribute (at least in the medium levels). When I do comparisons, I consider value relative to the players quality but I check the wage value too.
I used only few greens for extra training of Rousar. Not significant but he is medium player.Quote:
You mean Zatko is a significantly faster trainer than Rousar? Did you verfiy that? Take into consideration that Rousar is a 20 y.o compared to Zatko's 18.
Those players loose more after their 21 y.o. so consuming much more greens to keep them till 23-24.
The age for 18-21 y.o. firstborn players doesn't . Later they 're loosing value considering the next generation of ft.
All those years , with more teams besides my main and in lower levels where the max value is very obvious,
I have found 20 y.o. players with max value but few times bought them as their ft life is shorter.
https://i.postimg.cc/N0WCvC1p/Screen...8-07-37-42.png
Daily Recommended Player On Level 33
Slow, medium, fast or very fast trainer?
If I consider him as a player from the next level, he would be 93%, having a value of 115.1M. Using this, in addition to the values I have in my squad and in market as reference, it seems he is medium trainer and maybe slower than the recommended GK I posted earlier.
What is his age ?
18 y.o
By the way, I bought the player as I needed higher quality MCs (I only had two 'natural' MCs, one around 74% quality and the other around 93%); the auction market is not of much help given that the bidding prices for MCs go to about 30T (even more for a player with special ability), and there is still a risk the auction player would be a second class trainer or even slightly lower given the difficulty to identify them in my current level (level 33).
So, I can make tests later. How much % of skills such a player (113% quality) should gain per 15% condition loss if he was a fast trainer? Is it same as you said for the GK above?
With the new training system, the training gain doesn't depend on quality of player. It depends on the sum of % skills involved in the drill. The formula should be x=(numberOfskill*180 - sum(%skills))/numberOfskill. For a FT, if x > 80, the gain should be around 4% per 15% condition loss.
yes, find drills where his skills are low.
Maybe he 'll get 2%
I made a small test using 11 sets of (1x Skill Drill, 3x Shooting Technique, 1x Stretch).
Total Condition Lost: 90%
Total % Skills Gained: 18%
Average Gain Per 15% Of Condition Used: 3% (slightly higher than I expected)
So, where you put him? In between medium and second class? He is like 3/4 of that of a fast trainer.
I bought him today at 113% and he is already 115% now; not bad.
https://i.postimg.cc/Bn1qgZQn/Screen...8-22-08-47.png
He is ok (2nd class), save your greens for other players
https://i.postimg.cc/MTDdS2qQ/Screen...0-08-13-42.png
https://i.postimg.cc/rm8k8TXG/Screen...0-08-09-54.png
This one definitely looks like a fast trainer (likely a first class one) based on the values I have from my current squad and also based on those in your guide. The price is high but considering recent auction prices of a fast training player with special ability these days plus the cost of green packs to boost him to 7-stars, it is not that bad. What really ruins it is that penalty specialist ability. Why don't they give us the choice to choose the special ability rather than let it on random? They don't want users to buy?
https://i.postimg.cc/rFxvzVwb/Screen...1-15-40-02.png
https://i.postimg.cc/SQgxxGj3/Screen...1-15-22-55.png
I saw whats seemed to be a good AMC today; he also had qualities to be trained into MC, another plus for me as it was in my plans to have an AMC/MC if possible. The slight downside was that he is 19 years old.
I bade and won at the price of 20 Tokens. So far so good, but later, checking his market value and comparing to some fast trainers already in the squad (114.4M-114.6M), revealed that he is likely below second class.
https://i.postimg.cc/3R72YZWW/Screen...1-15-23-34.png
ok but you must test him.
Give some (5-6) "Press the play" sets to see how many MC points he will earn.
P94 LV56
He is not fast but he is not so slow either.
It's difficult to spot and be sure about fast trainers in higher levels.
The thing is that players with high q, positions and sa attract many bidders.
Attachment 129604
This is a player I loved to have. There was a bidding war for him so I had the time to check the profile of that bidder (who won the auction finally) from his asso group.
My fellow countryman has a strong team and many trophies so if I would continue bidding, the price would be much higher.
Attachment 129605
and the worst is that a player would turn to be a slow trainer.
I was going for this player but as I wasn't sure if he will be fast trainer, I stopped bidding.
Later I checked the profile of the manager who bought him and found this player in his roster.
His value is too low for that lv(14) and quality so must be a slow trainer.
Attachment 129606
So as I have plenty of greens, it's better not to spend tokens for bidding wars but try my luck with lower quality players without sa, where you can buy them cheaper, test them and train or leave them.
Attachment 129607
I have difficulty getting certain type of players. I have been watching the lists refresh for hours every day since the start of the season, but I could not get the AML/ML (or AML/AMC) I wanted so that I could make an AML/AMC/ML.
Fast training AML/ML and AMR/MR seems to be a problem to find from my account since way back. I hope Tuesday something good show up in the recommendations list of three players.
P95 LV57
I don't expect much from recommended players.
I would give 5% to find the player with the right positions and sa, age, tokens and timing.
Having a lot of greens is giving some solution.
I bought those players with one token each.
Attachment 129626
I 'm interesting to create a AMR-AMC-MC so I will invest to him after some test I did
Attachment 129627
What sort of tests did you do with him?
I 've chosen the faster, Hostalek and spent about 240 greens to make this
Attachment 129651
now I 'll keep him for 6 seasons with about 50 extra greens (plus the games) per season as a player from 5* to 115% last week.
Today, I saw a player having the 2 positions of the 3 positions (AML/AMC/ML) I was looking for and the player was at top of the value list. I bade and won.
https://i.postimg.cc/2SmTG6XZ/Screen...3-20-04-35.png
I rushed to check his hidden value, and to my dissappointement, he is in the lower range (114.1M).
https://i.postimg.cc/JnBbMV28/Screen...3-19-57-32.png
I doubled checked by doing some training sessions.
https://i.postimg.cc/fRLSMQVP/Screen...3-20-04-55.png
Only 3 AMC skill points gained from (13+13+16+14)% of condition lost. This seems too low to even make an effort to train him into AMC , add a special ability and boost him to near 7-7.5 stars.
So what should I do with him? Keep in the squad and attempt to get something from him in negotiations (though unlikely given the activity last season) or should I sell him as soon as possible?
Do not invest for extra position or sa.
Give greens only for attacking skills to increase quality.
Then at the end of the season, check whom you 'll keep or not.
Negotiations maybe gives nothing.
#NOW90I FTD83 Tartan Army open need an active player for gold division 2
PM me if your interested in joining thank you need to train and help with the bonuses on match day
Well, I got this earlier from the auction but at a high cost price. 101T and almost 3 times the value in club cash. ;)
If I am going to invest greens, better give him than the slower one, but I still want an AML/AMC/ML. I can play the 101T player at AMR or ST to fit both players in the same team when I get the AML/AMC I want.
https://i.postimg.cc/ZqC4nvMh/Screen...3-10-22-36.png
https://i.postimg.cc/kgHLj1fk/Screen...3-10-52-07.png
Some of those values for certain levels in there are no longer same, but they are still helpful. The principle is same though - highest values and lower wages, and there will be more difficulty in identifying fast-training players in the higher auction market levels.
Guys, i made some data collection to see if a linear connection beetwen player's value and training speed actually exists.
Before making this experience my test for checking if a 3/4* player was set the player to train a SA or a new role and make a 6x Fast Counter Attack train (by my experience, when you train a SA or new role doen't matter if the drill you use train some grey skills). If your player gain 2 "skills" than he's a FT, otherwise he's not. Then i found that also players that weren't FT by my test, but very similar in value to a FT, could train at the same pace of a FT. So I decided to track some players to check if my thesys was correct.
I trained 3 and 4 stars players with full white skills drill for an entire season (level 29), and below you can see the results. The red marked players are 2 "false" FT (only gain 1 SA skill at my test); as you can see when the drill used was in the 60%/80% average range they trained as FT but as the drill get to upper ranges, the pace reduced drastically. As for the other players (the green one with a little bit higher value/quality, the yellow ones all with the same value/quality, and the orange one with a little lower value/quality), it seems that does not exist a uniform model. Some train at a better pace at a range and others trains better at others range, but the average (last column) respects the value/quality criteria, except Mayo (he's spanish, and since i paly this game i never found a spanish FT, did you?) that seems not to be a fast trainer even if he passed the SA test and he has a value/quality of a FT.
Attachment 131216
P96 LV58
The new academy players
Lat season (126) I had the first academy players.
Attachment 131680
I chose Michos the ST and the other 3 free players.
I invested for Michos 26 tokens and 75 greens (ok and 10 blue)
Attachment 131681
so this season, 1st day, I had
Michos the ST with selling value 129.300
Attachment 131682
and the other 3 with 129.200 which is not a value for 1st class fast trainers.
Attachment 131683
Attachment 131684
Attachment 131685
but let's test them
P96 LV58 - part b
I bought today, day 2 of the season a new 18 y.o. player.
His selling value is for 1st class ft
Attachment 131686
I made 10 training with him and the four academy players with 6 attacking drills
Attachment 131687
Attachment 131688
Attachment 131689
so we see that the auction player with 54 points is a fast trainer, the ST is a 2nd class ft (because he has +1* than the others) and the other 3 medium.
So I would say it's rather disappointed because at least the old academy players with 14 tokens buy, were 1st class fast trainers.
As I can read other comments-posts , the academy players are not 1st class fast trainers so for long term, do not invest to them, prefer players from the market.
Hi guys,
Firstly really appreciate the efforts you all put for us to play the game especially if we cant afford to spend tokens!
My questions may sound stupid so I'm sorry in advance :c
1) When you say look for young 5* players, do you mean players that are 4-5 stars or 5-6 stars
2) How does wage matter when buying FT's
3) Lastly, whats the minimum value for a FT is it past the .5 value e.g. if a player is 113M would it be anything past 113.5M = fast trainer? and below 113.5 as slower trainers?
Sorry, i'm a noob D:
@TooMuchG Firstly welcome to our forum!
No worries on asking any questions as most of us asked similar ones when we first joined the game.
1) It all depends on what * team you would like to build and maintain.
If you are looking to build a 6-7* team, then you should aim for the highest-% 18yo FT early in the season to power-train them to close to 6*, and should build a formidable close to 7* team over several seasons. This is probably needed if you wish to stay competitive in a platinum association for the 100T reward each season. The very top FTs easily cost 35T+ or more, depending on number of bidders.
If you are content with just winning trophies with draw manipulation, then 4-5* FT would suffice, as those are typically a lot cheaper in T. They could be picked up with a few Ts. With some proper training, such a 5* team could still do very well in gold 1. (Impossible for a 5* platinum association not to drawn with much tougher opponents over the long run)
2) Wage does not matter anymore, as it is just a direct reflection of quality irrespective of the player’s age.
3) It is indeed a lot more difficult to tell if a player is fast or slow trainer for higher level managers with the market value. The best combination would probably be by both sorting the value (hopefully the FT is listed as most expensive) and also the highest wage that we could differentiate from viewing other auction players previously.
Higher level manager would be better placed to answer this question.