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Thread: New one needs help with training bonuses

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  1. #1
    Greek Forum Moderator nikolgiorgos's Avatar
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    Jul 2014
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    no
    if the game make a calculation from all above
    - playing home or away (5% from the tickets)
    - watching or not the game (+8% from managers)
    - watching or not the game - friends (5 friends X2 % it's the max)
    - player's quality, condition, moral , the right formation and orders also affect (unknown how much)
    when the match is starting, will give for your team, for example 60-40 ball possession.
    If you have that 10% bonus and opponent 0, then it will go 60 +10% > 66% for your team and 34% for your opponent.
    If at some point of the match, you 'll use the extra button, its 10% + extra 5%, so 60 + 15% > 69-31 ball possession.


    certain abilities could get cumulative affects from several bonuses
    i really don't know.
    But all those are very minor factors so you really can't have any conclusion.
    Some times I did a testing but in top eleven every game can be very different from another even with the same exactly conditions (because Luck- roll dice has also an important role in the game).

    One more thing to say
    It's not worthy to spend precious greens to increase a bonus from 8% to 10% but if you 're trying to do the right thing in general, the game will reward you (even if you 'll have your bad days).
    Καλώς ήρθατε στο Ελληνικό φόρουμ
    http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html

  2. #2
    Dreamer
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    Quote Originally Posted by nikolgiorgos View Post
    when the match is starting, will give for your team, for example 60-40 ball possession.
    If you have that 10% bonus and opponent 0, then it will go 60 +10% > 66% for your team and 34% for your opponent.
    If at some point of the match, you 'll use the extra button, its 10% + extra 5%, so 60 + 15% > 69-31 ball possession.
    Hmm, are you sure this is how it works? Seems awfully mechanical. And it cannot be this way the attack, defense or condition bonuses work (or?). Just seem odd to me that they would make the possession bonus work like this.

    Instead I would have guessed that they had singled out certain abilities that gives a team more possession of the ball, and that the bonuses just makes those abilities better (like passing and a few other abilities becomes 5/10/15% better). That must be how the other bonuses work, right?