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  1. #1
    Dreamer
    Join Date
    Jun 2016
    Location
    Uppsala, Sweden
    Posts
    466
    Guide: Condition loss and Ability gain in games-7.jpg

    More or less final numbers.

    Conclusions:

    -Using high pressing, the condition loss is on avg. 24,78%, which is 33% higher than the condition loss without high pressing (which was 18.5%).

    -Using high pressing, the gain is app. 27% lower than what the gain would be if the same amount of condition loss was put into training. It seems more or less like the gain is the same as had high pressing not been used. IE, if you use high pressing you will "waste" that condition loss without further gain.

    I don't entirely trust the numbers, I am going to spend the rest of the games this season getting compareables without using high pressing and see if they add up with previous conclusions, ie that the condition loss is on avg 18.5 and that the TEF/G is the same as lvl 4 training. I should be able to track the last 6 games, which should give decent compareables hopefully.
    Toxcatl likes this.
    A true beginners guide for ambitious players!
    http://forum.topeleven.com/tutorials...s-players.html

    Understanding the 2016 Training System
    http://forum.topeleven.com/tutorials...ng-system.html

    How to make a budget
    http://forum.topeleven.com/tutorials...op-player.html

  2. #2
    Famous
    Join Date
    Jul 2016
    Posts
    1,044
    Ps- Al, are you tracking white vs grey skill gained during matches? Like, high pressing is leading to less skill points, but those gained include some lower TEF grey skills?

    I don't want to believe my 6 seasons of high pressing have cost me every match! Haha. But what good are skills without wins? Hahaha
    Last edited by LeManiaque; 12-07-2016 at 12:42 PM.
    Al Svanberg likes this.