Quote Originally Posted by Tactician View Post
Take a player having the following profile for example.
DC
Overall Quality: 95% (5 stars)
Marking: 110% (6 stars)
Finishing 83% (5 stars)

Way back, if this player was trained with the Hold The Line drill, the factor affecting progress was the overall quality (which is 95% here) like you said. Using the Fast Counter-Attacks drill, the gain per condition loss will be less for Finishing than the gain for Marking when the Press The Play drill was used because training for Finishing takes into account the grey skill factor.

Nowadays, it is the level of the skill that is the factor (110% vs. 83%). So, it is expected that the gain per condition loss for Finishing will be higher than that of Marking. But what happened to the grey skill factor? Is there such a factor nowdays or the gain between white and grey skills are the same if their quality are in the same level? Take the case of a DC with 90% Marking and 90% Finishing. Is the gain same for both if the appropriate defending and attacking drills are used? If the grey skill factor is still present, then it is expected that the grey skill will still makes less gains per condition loss. Or maybe I got that bit wrong way back and the difference between white and grey skills in terms of gain is that the white skills are given preference when a gain is to be given from a training session or match session?

(I can make tests to find out but it is not the appropriate time in the season to do it, and given that some of you probably already did some tests, maybe you can answer my question.)
White skills, win x2 XP ^^ double gain, being auto-regulated