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Thread: Special Ability - Useless or useful?

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  1. #11
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    May 2013
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    Hi,

    It's shame, this thead talk about Useless/ Usefull only.
    No one SA is useless when we know to use it (especially when we have a player with double positions)!

    This thread would be very useful with some explanations about SA/Position and Formation!
    And i think lot of people loves football/soccer, but few knows tactics (just read this thread to have proof).


    Quote Originally Posted by dv8r View Post
    In your squad, I'd say you need at least.
    x1 one-on-one stopper
    x2 aerial defenders
    x1 defensive wall
    x2 corner specialists
    x2 free kick takers
    x1 one-on-one scorer

    Optional (not important)
    x1 shadow striker
    Depend of your formation and tactic!!

    For example with defenders :
    - 3 DC : Aerial defenders or defensive wall. That depend of the opponent team, because we talking of "defenders" :
    "Defensive wall" is useful against "one on one" players for example, or in case of a short passes tactic (opponent).
    "Aerial defender" is usefull against "direct passes" tactic and against tall players.


    - With DMR & DML + 2/3 DC :
    DMx => defensive wall (because it's the role of this positions!)
    DC => Aerial defenders

    etc...

    Before to say this SA is usefull or useless, it's important to know the "good" abilities" for the "good positions" (knowledge tactic of football).
    => Wikipedia is your true friend.




    GK : just a question of propability.

    "One-on-one" can happen during the season (often).
    Penalties is much more rare, except in "Cups". One qualif can be win with good "penalty takers" and "Penalty stopper".
    I think the answer is pretty simple!
    - Penalty stopper : Only for Cups.
    - One-on-one stopper : League (team-type player)


    Aerial defender : DC only (and DMC if possible)
    Defensive walll : DR/DL and DMR/DML only (and MR/ML in case where the player have 2 positions: DMR/MR for example)
    Or... if you have only 3 DC (no DR/DL nor DMR/DML), it will be good to have 2 "aerial defenders" and 1 "defensive wall", or i prefer in this case : 0 "defensive wall" and at least 2 "aerial defender" (just my opinion).

    Playmaker : MC or DMC with defense tactic. It's very interesting for a player MC/AMC (but very rare) in "MC position" (and Red arrows) in a offensive tactic.
    Dribbler : AML/AMR only (it's the only ability usefull for this position and for the team),
    Shadow striker : AMC only.

    Strikers, same logic as GK
    One-on-one scorer : Usefull for the entire Season (all competitions).
    Penalty taker : Pretty usefull in "Cups" (if this player isn't the best of the team => Enter before the penalty kicks).

    Free kick specialist: Others players. For this ability i prefer use DMx/Mx and keep my strikers and AMx near the goal.
    Corner specialist: Others players. For this ability i prefer to use Dx/DMx and keep my strikers, AMx and Mx ready to catch/shoot the ball.


    I saw many teams with only 2* have a good palmares because players have good abilities/positions.
    I saw many "Big" teams 8-9* (and their managers crying on the forum) without abilities or bad abilities/positions lose against the "small" teams (with good abilities/positions).

    SA is Useless ?
    No!
    Is it VERY usefull ?
    No! ... it's useful only when abilities are adequate in fonction of positon and tactic.


    In your squad, the logic say you need at least (on the field).
    x1 one-on-one stopper (L Cup and CL)
    x1 Penalty stopper (Cup and CL after qualif and when the match is equal before the penalties shootout).
    but i'm ok to say, a one-on-one stopper is most useful for a entire season.

    (at least) x1 aerial defenders : for DC.
    (at most) x2 defensive wall (each side MR/DML or DR/DL ... in case of 3DC only : it's very dangerous to use "wall defenders" because they are "central" => faults, lost interception... is very dangerous in center field).
    For only 3DC (without DMx/DL/DR), finaly i prefer to have 3 "aerial defenders" (no risk and most efficient) or no abilities at all.

    x2 dribbler : AMR/AML only (if you use it of course).
    Ok for an AMC but only if you use a tactic with 2 AMC at least without AMR/AML (other AMC will be "shadow striker").
    For 3 AMC, i prefer use 1 "shadow striker" and 2 "dribblers".

    x1 one-on-one scorer:
    If you have 2 strikers (or more), 1 one-on-one is enough.

    Not optional (very important)
    (at least and at more) x1 shadow striker : AMC (if you have an AMC of course),
    (at least and at more) x1 Playmaker : MC (or DMC only with defensive tactic)... Or Mx if you don't use MC.

    (Optional) x2 corner specialists (on each side, but i don't know if the feet is really useful in T11)
    (Optional) x2 free kick takers (in my experience the most complete player is a very good free kick takers, for example, no need to have a poor player with this ability).
    For these 2 abilities, the most efficient and economic is : Have a player(s) in controle with his 2 feet.
    (Optional but very userful when we need it.. in Cup for example) x5 Penalty takers.


    cya, and have fun
    Last edited by Thalyn; 08-01-2013 at 02:38 PM.
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