Results 1 to 10 of 47
Like Tree20Likes

Thread: Power training tool

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Spanish Forum Moderator khris's Avatar
    Join Date
    Jun 2013
    Posts
    16,358
    Since the XP gaining is hidden, it's quite complex to calculate the exact gain of each player, because every player and even every training with same drill gain a different amount of XP...

    The first TE versions showed that gaining, when we had no drills, there was a bar till 99, every completed bar added +1 skill point to the players... now a SP is a 4% (thats why the daily gift is a 4%) and... fast trainers usually could gain per training a progress of .. let's say 148xp, 162... then same training 132xp... so there's no exact formula telling anyone X condition used = always Y progress... this make things complicated to calculate and we only can know if a player is a fast trainer by training a SA or NP and using a hard drill....

    Good job btw

  2. #2
    Newbie
    Join Date
    Dec 2019
    Posts
    33
    Quote Originally Posted by khris View Post
    Since the XP gaining is hidden, it's quite complex to calculate the exact gain of each player, because every player and even every training with same drill gain a different amount of XP...

    The first TE versions showed that gaining, when we had no drills, there was a bar till 99, every completed bar added +1 skill point to the players... now a SP is a 4% (thats why the daily gift is a 4%) and... fast trainers usually could gain per training a progress of .. let's say 148xp, 162... then same training 132xp... so there's no exact formula telling anyone X condition used = always Y progress... this make things complicated to calculate and we only can know if a player is a fast trainer by training a SA or NP and using a hard drill....

    Good job btw
    Thanks Khris. But you can identify a fast trainer by his value as well, which would make it an easier way to see. Testing a SA or NP is, according to my tests, influenced by the average % of the drill used. A max value player is always a fast trainer.
    For the skillpoints gained per condition it is true that it is almost impossible to get exact values for this, But again you can get close by loggin the skill points gained for every different type of Tier player.