Its been suggested so many times that injuries should be capped. Sometimes chance, whether mainpulated or not, can take the pish.

Additionally, imo, injuries are more prevalent at lower levels, on average.

And another annoying thing for me is that injuries are more likely in matches against abandoned/mis-managed teams. Fix that.

I don't have a problem with packs or their rate of generation at any level - its a bomb going off in a match that is my main gripe.

PS. Stop all the 'realism' input or demands for such or Nordeus will introduce Career-ending injuries and injuries carrying over through sales (visible). >.< Stick to game playability.