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Thread: Injuries

  1. #21
    Greek Forum Moderator nikolgiorgos's Avatar
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    Overall this sounds to me like good additions to the game but the devil is on the details.
    yes, i agree to that, but we 're talking here about a program, so those details can be set a computer language programming.

    if the opponent's facilities are not up to the level required
    opponents facilities aren't our responsibility so we won't penalized if we 're playing in a away match. In this case, the program counts our facilities level.
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  2. #22
    Elite Tactician's Avatar
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    Quote Originally Posted by nikolgiorgos View Post
    yes, i agree to that, but we 're talking here about a program, so those details can be set a computer language programming.


    opponents facilities aren't our responsibility so we won't penalized if we 're playing in a away match. In this case, the program counts our facilities level.
    My point is: for the player to get injured, it will most likely be from a tackle from the an opposing player. What if the opponent used hard tackling, and the victim got a lengthy injury because he had poor condition or his team had 'outdated' facilities? The red card awarded is unfair. Same applies to short injuries and yellow cards.
    Last edited by Tactician; 08-01-2015 at 12:36 PM.

  3. #23
    Greek Forum Moderator nikolgiorgos's Avatar
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    Facilities is one factor that can affect
    Hard tackling is another as bad condition

    don't mix those
    Those can affect the flow of the game (and an injury) but not necessarily
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  4. #24
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    Quote Originally Posted by nikolgiorgos View Post
    Facilities is one factor that can affect
    Hard tackling is another as bad condition

    don't mix those
    Those can affect the flow of the game (and an injury) but not necessarily
    Yes, these are 2 factors, but they are more likely to be linked in a match because like I have said, an injury will most likely to occur after a tackle.

  5. #25
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    Another decision we made is that every team must have max 3 injured players.
    Must have or can have? This makes a big difference to the meaning.
    Last edited by Tactician; 08-01-2015 at 01:10 PM.

  6. #26
    Greek Forum Moderator nikolgiorgos's Avatar
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    - "it was a bad tackle, the player is in pain"
    oppo set hard tackle mod

    - "the player is in pain"
    - "yes, he look tired from the beginning of the match"
    bad condition

    - "the player is in pain, he slipped"
    - "yes, I can see a chuckhole from here I 'm sitting"
    low level facilities
    Last edited by nikolgiorgos; 08-01-2015 at 01:14 PM.
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  7. #27
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    Quote Originally Posted by nikolgiorgos View Post
    - "it was a bad tackle, the player is in pain"
    oppo set hard tackle mod

    - "the player is in pain"
    - "yes, he look tired from the beginning of the match"
    bad condition

    - "the player is in pain, he slipped"
    - "yes, I can see a chuckhole from here I 'm sitting"
    If it is like this, it is ok for this one. If not, then there is going to be a big problem in terms of the number of yellow and red cards.

  8. #28
    Greek Forum Moderator nikolgiorgos's Avatar
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    Must have or can have? This makes a big difference in the meaning.
    3 injured players is the max.
    When we have 3 injured players, then the program read this and will not give us another injury.
    but i don't mean that if we heal one of those 3 players, the game will give us another injury.
    Of course, if we have 3 injured players, that doesn't mean we can go in training and start power-training our players. This maybe will add another injury, individual from game injuries.
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  9. #29
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    I think that the restriction of upgrades to facilities based on the level of other type facilities should be removed. Stadium size, scoreboard, utilities and parking size (most have a part to play in revenue) have nothing to do with medical and training facilities (that have a part to play in injuries).

  10. #30
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    Quote Originally Posted by nikolgiorgos View Post
    3 injured players is the max.
    When we have 3 injured players, then the program read this and will not give us another injury.
    but i don't mean that if we heal one of those 3 players, the game will give us another injury.
    Of course, if we have 3 injured players, that doesn't mean we can go in training and start power-training our players. This maybe will add another injury, individual from game injuries.
    For how long this period of maximum 3 injuries lasts?

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