Only my third season and already you know when a player or particular set piece will give you a goal or your opponent. Tedious! at best. When playing counter, I've lost count of the number of times my DC clears a ball up field only to be the recipient of the clearance, and on three occasions went on to score, P+M is high on my players but come on, more realism please. This really does show the games engine needs upgrading.
One thing I have noticed in TE... Theres not many drawn matches, They also seems to be quite a high abundance of goals as well.
*Retired From Top Eleven*
pessoal min tirem 1 duvida , qual e o nivel mas alto do top eleven , ja vi 1 de nivel 17 ..
this is the best one...
Free kick to July Fourth... Player X with the run-up... It hits the wall... It hits the wall... Ball cleared from danger.
It literally says... It hits the wall... Twice!
*Retired From Top Eleven*
sama bos...
good idea
Aren't the performance ratings a simplified version of what you're suggesting? I've had a ML for 2 seasons who's been getting 7-6 ratings. This isn't acceptable to me so I just bought a replacement with a 6 point advantage who has been getting 4-6 ratings. Clearly thing's aren't working out for the new guy. Not sure why, but I don't see how I need any more information to determine if a guy fits my scheme or not.
FC Paragon 04
Season 14, level 14
League: 3 titles
Champion's League: 1 title
Cup: 1 title