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  Click here to go to the first staff post in this thread.   Thread: Cup changes

  1. #51
    Join Date
    Dec 2012
    Toulouse, France
    Please change draw for cup and Champions League! it makes me so sad... i begin all seasons knowing that impossible for me to win cup and CL so i play only the league! So sad!!!!
    Always same teams in my cup, 4 level more and now same thing in CL!!!
    CL must have teams same levels!!!! even if play against others serviers!! why not possible ????

    Cup, system on 3 levels, but sometimes i am the top level, a rotation, will be great!
    Today it's impossible

    NORDEUS will change this for CL and Cup or for them, it's not a problem ??
    It will kill this game this!!
    sincity likes this.

  2. #52
    Join Date
    Apr 2016
    Just had a season as a lvl 4 manager, ended my season with my first treble. I noticed i played a semi and a final against lvl 7 managers with 8* and 9* players. In my opinion with max effort and determination it's definitely possible to beat way stronger teams. At first i was frustrated with the huge differences, but as the season advanced with the right training for your key players in key positions it's not that improbable to give them a good run for their money. Just give it all you got and enjoy, you can't win em all!

  3. #53
    VIP Gert Funck's Avatar
    Join Date
    Jan 2014
    Few high level clubs on certain seems to be a bigger issue.

    my cup and CL draw are the same teams again again !
    sincity, tomy31 and AramRonaldo7 like this.
    Groundhog Day visiting level - 58 -

    considering quitting, since nothing is improved for veterans ... nothing and pay to win has become to dominante

    FireCats is testing level - 36 -

  4. #54
    VIP Buffs Mad's Avatar
    Join Date
    Apr 2014
    Quote Originally Posted by Moi View Post
    Hi niko,

    Right now players out of contract were not taken into account for the Cup average quality calculation, this will change now.

    Regarding the scenarios your presented, I'd say the 2nd is the correct answer, but I am not totally sure. I'll have to get back to you about this specific case.

    About the teamlevel differences in competitions, again the issue is the same: teams are not unlimited in every server, for levels where there are not many teams, we have to make the cut somewhere, and we're always going to need 128 teams for every Cup. But, as you know, we're always trying to improve the game as much as possible, so expect improvements in competition generation in the upcoming seasons
    This is actually different from what I saw when tested. I had teams over a year back which were 4 star teams and with varying amounts of out of contract players and the draw matched almost exactly the Q of the top 14 players whether signed or not. I used the same method back when there were discussions around the quality of the league draws. Indeed, when I manipulated, after many seasons of going out in the P or Q rounds or having to Def c-a my way to a showdown with an 8* average team, I used this out of contract factor. ie If the Cups got too boring, I'd leave some of my main players unsigned so that those 11x 6 or 7* players would still count (whether signed or not) but the Three Stooges would be bumped from the top 14 by the incoming retirement age players. That way I could have another go at a normal unfair (to me) cup and still have the option of an 'unfair to them' Cup.

    But perhaps it was just a partial implementation of the above. Anyhoooooooo.....
    .................................................. .......................
    ...............................No matter what you do with multi-level Cups you cant stop players manipulating their Q down to lower the range of higher level teams nor stop higher level players using a 'once in several seasons' higher quality market access blitz.

    No back tracking of Q or any sort of adjustment can stop it because people will manipulate it in advance to gain an advantage and others manipulate it in response to try to level it. After all, people tank for several seasons to build a team to dominate so why wouldn't they plan seasons ahead for Cup too.

    ....except of if you have a single level cup.

    What you want is a Cup where teams appear to be the same level and which encompasses the whole range of quality from minnows to superstars. Sounds familiar.

    In other words use the same mechanic as Associations where its based on '%age' Q rather than actual Q. Then spread the Q evenly across the Cups. Every Cup has big and little teams in equal measure. Seeding could be used to but that could raise opportunities for manipulating again. l)

    I mean, if I have a 7* team and get drawn v a 4* or 9* team then I at least know that it reflects the level of investment/management compared to mine and not Market level. Market access is the real unfairness.

    Btw Moi, was it you that put me up against an 8* team with 9* striker in my first Association match? (Seem, no matter what there will be moans )

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