Quote Originally Posted by nikolgiorgos View Post
yea, me too.
I don't think players out of contract don't count for the top 14.
Some mistake is here.
Anyway, Moi or some other dev, can you answer this ?
If I have 8 players 6* and 6 players 1* and from those 8 6* players, 5 are out of contract, the game will give me 5 players, *3 oldies (ready for retirement), ok ?
So, the Cup draw will be by
1) Those 8 6* players and the 6 1* players ? (The Cup draw is happening before the game will give me the oldies)
or
2) By the 8 6* players + the 5 3* oldies (as they have higher Q than the 1* players) + one 1* player ? (The Cup draw is happening after the game will give me the oldies)

* This change is not gonna make any difference because there is no limit in levels so if I 'm gonna be (finishing with a 5-6* team) in a Cup with some managers from 3 lvs above with low q teams and if they decide to be active again, they 'll just buy 8* players (for me) and gonna make a walk in the park.
Even if I drop the quality of my team and with this way I managed to win some Cups, I don't find it fair and I believe that there should be a lv limit - not more than one level above managers.
But I believe that maybe TE has this system just for an extra challenge for the managers so I swim with the flow of the river.
Hi niko,

Right now players out of contract were not taken into account for the Cup average quality calculation, this will change now.

Regarding the scenarios your presented, I'd say the 2nd is the correct answer, but I am not totally sure. I'll have to get back to you about this specific case.

About the teamlevel differences in competitions, again the issue is the same: teams are not unlimited in every server, for levels where there are not many teams, we have to make the cut somewhere, and we're always going to need 128 teams for every Cup. But, as you know, we're always trying to improve the game as much as possible, so expect improvements in competition generation in the upcoming seasons