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Thread: How are results determined?

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  1. #1
    Champion Dman2pt's Avatar
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    Quote Originally Posted by Marc Symons View Post
    As a game designer of 8 years i can tell you that you are wrong. Players, Tactics and formations etc do have an impact on results. Once the game has commenced however it is extremely likely that the result has already been simulated and the games commentary is simply for effect.
    This probably one of the reasons Why you cant do any change in the last 3 minutes before the start of the game. Result simulating.
    THIS GAME IS TO RANDOM! I STOP WAISTING MY TIME!

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    Quote Originally Posted by Dman2pt View Post
    This probably one of the reasons Why you cant do any change in the last 3 minutes before the start of the game. Result simulating.
    exactly. they freeze the game a few minutes before to produce the simulation. the commentary is done real time based on the results. if this game was completely real time, there would be no need to freeze the game 3-4 mins before the start. thats the smoking gun right there.

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    Quote Originally Posted by rastaman70 View Post
    exactly. they freeze the game a few minutes before to produce the simulation. the commentary is done real time based on the results. if this game was completely real time, there would be no need to freeze the game 3-4 mins before the start. thats the smoking gun right there.
    Make your mind up. you said in your earlier post that things you do in the commentary affect the commentary? and in this post you say the game freezes to simulate the game. Contradiction in a nutshell ?

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    Quote Originally Posted by Teri Miller View Post
    Make your mind up. you said in your earlier post that things you do in the commentary affect the commentary? and in this post you say the game freezes to simulate the game. Contradiction in a nutshell ?
    not at all. you read it wrong. once the game is simulated during the 3 min freeze before the game, the commentary is live and reacts to the changes you made...the result will still be the same, but when you make a substitution, the player B will show in the commentary instead of the player A. so thats the only way you can affect the commentary.

    For once, I agree with Marc S. he finally gets it. we disagree on tanking, but thats for another day. but kudos to you MS.

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    So if I start playing with 4-4-2 and after the half time change my formation to 3-5-2 then 4-4-2 and starting eleven players are all that matters.

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    Quote Originally Posted by cursed View Post
    So if I start playing with 4-4-2 and after the half time change my formation to 3-5-2 then 4-4-2 and starting eleven players are all that matters.
    Seems to be the feeling, although it's difficult to prove. A game I played the other day where I was 3-0 up at half time and coasting, I had the better team, more possession, no opponent present, didn't change a thing and lost 4-3, shows how random the game 'generator' can be.
    Tomorrow I'm playing a team with almost the same rating, so I'm gonna change it drastically during the game then change it back again, see what happens.

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    Quote Originally Posted by gogs67 View Post
    Seems to be the feeling, although it's difficult to prove. A game I played the other day where I was 3-0 up at half time and coasting, I had the better team, more possession, no opponent present, didn't change a thing and lost 4-3, shows how random the game 'generator' can be.
    Tomorrow I'm playing a team with almost the same rating, so I'm gonna change it drastically during the game then change it back again, see what happens.
    Agree, match engine is way too random.

    I was first till 8th fixture then lost 3 games in row from weaker teams that is on mid-bottom of league by 1-0 and today i beat guy that was first 5-0 also weaker then I. I have best squad in league.
    Last edited by kuky_k; 01-25-2014 at 06:48 PM.

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    Quote Originally Posted by gogs67 View Post
    Seems to be the feeling, although it's difficult to prove. A game I played the other day where I was 3-0 up at half time and coasting, I had the better team, more possession, no opponent present, didn't change a thing and lost 4-3, shows how random the game 'generator' can be.
    Tomorrow I'm playing a team with almost the same rating, so I'm gonna change it drastically during the game then change it back again, see what happens.
    Hmm, may be there are two time marks when the match is predetermined. First, around kick off. Second, around 51st minute.

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    Champion Saransh Vatsa's Avatar
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    Quote Originally Posted by cursed View Post
    So if I start playing with 4-4-2 and after the half time change my formation to 3-5-2 then 4-4-2 and starting eleven players are all that matters.
    IMO Yes...... The 11 players in or 4-4-2 Will determine the game result and when u Mae a sub, only his name will appear in the commentary instead of the other player in the 4-4-2 and he will do what the previous layer was supposed to do. Like if u have a player A in 4-4-2 and the NGE decides that he is to score a goal at 55th minute and will contribute to ur already decided suppose 2-0 win. But u sub that player out for player B before the 55th minute, player B will score the goal which player A was supposed to score. So managers think they made a good sub but actually no matter who was in that position, he would have scored anyways. So anyways they would have got that 1 goal even without the sub, from the previous player itself. And this also explains why being 1 or 2 players down has no effect on the game, coz the result is already decided. And so for injuries. If player A was to get injured at 60th minute and u sub him out for player B, player B will be the one injured.
    And all these things fool managers thinking that they control the game and their subs score when they are put on and blah blah but actually all is decided in those 3 minutes before game. So watching it not watching also doesn't make a difference......


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  10. #10
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    My Humble Take ... is a mix of Precalculated and In-match variations. Firstly, we all notice that the GE freezes changes before the start of the match. This is to pre-determine possible (baseline) results based on players, formations and tactics set. Not sure whether it is just me or anyone else also notices that during Gameplay (about 1 or 2 times in each half) - there is sort of a mini freeze to the game (almost as if there is a routine running to assess any changes made to the baseline). Im assuming that such a routine may do a +/_ to the baseline (although not considering ALL detail elements) - but high level changes to players, formation and corresponding tactics. This yeilds the odd goals / saves etc ... when we make in-match changes

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