View Poll Results: Do you like the new features and design in Top Eleven 2015?

Voters
420. You may not vote on this poll
  • Yes, I like it

    66 15.71%
  • No, I don’t like it

    206 49.05%
  • Needs more improvement

    148 35.24%
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  Click here to go to the first staff post in this thread.   Thread: Top Eleven 2015

  1. #421
    VIP spornybol's Avatar
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    Quote Originally Posted by seanmeg View Post
    Look experienced managers on here are trying to point out post after post why auto-add is a terrible thing,BELIEVE them. When you play at higher levels you lose 30-40M + per day just in player wages. Add to this upto 15M in player win bonus,your choice but can reflect in results,so -55M or so before fixtures daily. You cannot recover this so finances decline rapidly,unless you wish to buy 85 tokens worth of virtual money to compensate every season or so?. Now add to this the fact that at these levels unless ending 4 or 9 you cannot sell players,and even then 24yr old + just wont sell, hence no room and no funds for new blood. So we get players ready for sale on Negotiation and try to negotiate good money and a couple of tokens at beginning of season But we have the option of building up skillpoints on these players and if we cannot find young like-for-like replacements or get good money then
    we can renew these players contracts add skillpoint so they progress for next level . here is an example
    Attachment 36950
    exactly, i`v been managing my team this way and with selling player`s too a level below to managed my finance to keep 90% of squad but with auto assign i`l be in debt in 13/15 games and best player goes on market when i`m debt because Nordeus automatically place, again auto by Nordeus ?? who is managing our club ? Nordeus or US and who`s going to buy him at higher level and if no bids do i keep him ?
    seanmeg and Enrico Habiger like this.
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  2. #422
    Rookie Jernet's Avatar
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    To all of you posters, and hopefully the Nordeus T11 team as well, here are my likes and dislikes about 2015. Have now had the chance to look closely at 2015 for a day and a half, and have played a good few matches. What stands out for me now is (dislikes first, that appears to be the trend ...):

    - Where can you view the prize money for the various rounds of the three tournaments? If you don't know the prize money, how can you assign realistic bonuses for the players?

    - Where is the ability to compare two players from one's team, or a player on the auction list with a player on one's team?

    - Where is the ability to view players' exact condition percentages? Without the percentages one cannot do any real targeted training, and - apart from the 1st week of a season when everyone's buying and selling frantically - targeted training is about the only thing one can do in T11 between matches.
    I even guess Nordeus could lose revenue on this one, because users will very likely train their players less now they don't have a clue about players' exact progress, players will then get fewer injuries, and Nordeus won't sell as many treatment packs for tokens as before.

    - Where is the ability to view players' exact morale percentages?

    - The much-hated auto-assignment of tokens is for me to see primarily a problem if one has a players with skills ratings ending in 4 or 9 that one uses but plans to sell soon. If the auto-assignment of skill points take those players to a level ending in 5 or 0, those players become much, much harder to sell.
    My biggest problem about auto-assignment is actually that it happens so fast that you completely lose track of which players are progressing, and how, despite the fact that you can target the assignment for each player as part of their properties. Needs to be re-thought.

    - The bottom-right-corner pop-ins about other matches only feature avatars, of which many users have standard ones. The pop-ins should at least display team names.

    - If not using Facebook one starts the game with a Not Now button - that's even weirder than closing Windows via a Start button ...

    I'm surprised that the T11 2015 beta round didn't catch at least some of these very obvious blunders.

    - To be fair: There are many, many improvements as well. I especially like the ability to look closely at the opposition's stats, which I don't think one was able to in the previous versions for mobile/tablets. The matchplay is also much improved, although it is still miles behind e.g. FM15, even on mobile/tablets. The negotiations feature I still have to get my head around, but it could well be a winner. And much to my surprise I really like the match audio and how it's synced to what happens on the pitch.

    If my concerns above could be fixed in a coming update, I actually believe that we could have a really decent T11 2015 mk. II.
    ivan.Brko likes this.

  3. #423
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    application cruch

    i do the last updated of the application
    but i can't open it because the application cruched
    i have iphone 5 ios 8.1

  4. #424
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    Nordeus biggest update ever lol



    Kaizer Franz likes this.

  5. #425
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    I've played the game for almost 3 years and think I'm about as addicted to the game as anybody.

    I'm very active and sit proudly as the highest ranked player on my server.

    However, for me the new update is disastrous., of all the changes I can't think of one that is positive. I have many friends who intend to retire from the game following the update and to be honest I feel like joining them.

    I appreciate one or two factors will likely get ironed out with further updates but even then, compared to the old version the gameplay is just horrible.

    Really disappointed that a great fame has now been unnecessarily over engineered to distruction




    Sent from my iPad using Tapatalk

  6. #426
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    OK, time for me to wade in...

    Firstly I will let the problems with downloading and installing the update slide as these things happen...Even if it caused me to miss the Cup Quarter-Final 1st Leg.

    As for the interface, it does look slick, if a little too 'busy' but I am prepared to give it time to get used to it...Although I may not get that chance!

    Basically the auto-allocation of skill points is the worst aspect of the game and Nordeus have dropped a bollock with that one. When I wanted a player to learn a special ability or new position I would accumalate the required points first then pump them into the player to 'instantly' gain the new skill...I did this as opposed to selecting the special ability/position and then adding the points as they were gained. But now with the new phone version I will be unable to do this.

    My only saving grace of all this is that I mainly play the game through my laptop...But I do play the game on my phone when needed but I sincerely wished I had never downloaded Top Eleven 2015. The auto-skill point allocation is my only real gripe with the current update but it does seem that idea was proposed by the sort of person who has the brain-power of your average Crystal Palace fan.

    Please, please, please see sense and change the allocation of skill-points...
    Cat Harrison likes this.

  7. #427
    Rookie Zan Barrage's Avatar
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    Quote Originally Posted by seanmeg View Post
    Look experienced managers on here are trying to point out post after post why auto-add is a terrible thing,BELIEVE them. When you play at higher levels you lose 30-40M + per day just in player wages. Add to this upto 15M in player win bonus,your choice but can reflect in results,so -55M or so before fixtures daily. You cannot recover this so finances decline rapidly,unless you wish to buy 85 tokens worth of virtual money to compensate every season or so?. Now add to this the fact that at these levels unless ending 4 or 9 you cannot sell players,and even then 24yr old + just wont sell, hence no room and no funds for new blood. So we get players ready for sale on Negotiation and try to negotiate good money and a couple of tokens at beginning of season But we have the option of building up skillpoints on these players and if we cannot find young like-for-like replacements or get good money then
    we can renew these players contracts add skillpoint so they progress for next level . here is an example
    Attachment 36950

    Sean, I understand what you are saying. This option is no longer available. It is not only unavailable for you, but for everyone. This will mean that we will all have to find another way to build players and trade them. It is a good thing for the game to change from time to time, otherwise the strategies will become stale and no new ideas will kill the game. Come up with a brilliant solution like the one you just outlined. Someone came up with that when they were stuck with a bad situation. You are now stuck with a new bad situation. WHat is your creative solution other thann quitting the game?

  8. #428
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    Losing 300 odd skillpoints because of an"update" is really pissing me off
    no info for you my watchers :P

  9. #429
    Dreamer seanmeg's Avatar
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    Quote Originally Posted by Zan Barrage View Post
    Sean, I understand what you are saying. This option is no longer available. It is not only unavailable for you, but for everyone. This will mean that we will all have to find another way to build players and trade them. It is a good thing for the game to change from time to time, otherwise the strategies will become stale and no new ideas will kill the game. Come up with a brilliant solution like the one you just outlined. Someone came up with that when they were stuck with a bad situation. You are now stuck with a new bad situation. WHat is your creative solution other thann quitting the game?
    Zan im not affected by this as yet because i play on a desktop,im preying developers get such a kick in the teeth over this and revert before it happens too me, my squad is very young and i only purchase youngsters nearing 4's and 9's, only keeping them 2-3 seasons until reaching 4 or 9 again because of the difficulty in selling . Ive tried over and over other ways to trade them and after a week of going round and round 5-6 auctions a day i end up with no option but to sack them losing 114M at a time or having them removed (out of contract after 7 days) thus falling in to the Nordeus GREED trap and having to buy more funds/tokens and heavy bidding wars for replacements. why cant you realize its all about screwing money out of us and does not enhance the game at all.
    Btw i feel i have a couple of very creative solutions for quite a few aspects of this game,but these would only make Nordeus £££'s if used and not me
    Last edited by seanmeg; 01-27-2015 at 11:26 PM.

  10. #430
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    Quote Originally Posted by Zan Barrage View Post
    no new ideas will kill the game.
    That's your point of view , not mine !

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