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  1. #1
    Famous Morgan O'Bree's Avatar
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    I do think that 80% of people whining on injuries trained their boys on 3 bars. Hence, choose: less growth with 2 bars, or risky growth with 3. It's been 2 season i train with 2 bars and my players injured 2 times so far. Both the times were when i trained them right after a match.

    So i tried with a ghost account squad at lv 1: surprisingly, every time i tried there to train (even on 2 bars) my players right after the match, i ended up with 1-2 injured each time, no matter what the type of training.

    I concluded that the game engine takes into consideration also the stress endured playing matches. So AFTER having played and along for X hours you got a higher % of injury possible. Better train the peeps before the match calculating the recharge possible.

  2. #2
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    Quote Originally Posted by Morgan O'Bree View Post
    I do think that 80% of people whining on injuries trained their boys on 3 bars. Hence, choose: less growth with 2 bars, or risky growth with 3. It's been 2 season i train with 2 bars and my players injured 2 times so far. Both the times were when i trained them right after a match.

    So i tried with a ghost account squad at lv 1: surprisingly, every time i tried there to train (even on 2 bars) my players right after the match, i ended up with 1-2 injured each time, no matter what the type of training.

    I concluded that the game engine takes into consideration also the stress endured playing matches. So AFTER having played and along for X hours you got a higher % of injury possible. Better train the peeps before the match calculating the recharge possible.
    lvl1 teams have bad training facilities so they always get loads of normal training injuries though

    I've had 0 injuries from normal training in season 2 (last season). But this season I've had 3 already from normal training (not always after a game). It's weird. For example I got 5 days "something" strain grade 1 (not even grade 2).