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  Click here to go to the first staff post in this thread.   Thread: How many troll results you had this season ?

  1. #121
    Champion madflo19's Avatar
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    Quote Originally Posted by madflo19 View Post
    Anyway, I'm not surprised ,It was an knock out match (where the troll count lol) but I will beat him 2nd leg


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    Beat him 5-0,he watched the match this time!but his team wasn't so great this match,even his gk made 9 saves he had another match with 0 SoT. so he scored 4 goals in 1 match and ZERO in other 3 matches against me!But 1st leg match WASN'T a troll😁

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    ibangali likes this.

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  2. #122
    Pro ibangali's Avatar
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    Quote Originally Posted by madflo19
    Beat him 5-0,he watched the match this time!
    Thats prove how imbalance this game now. Nord doesn't need to use dop for other manager, doping still not legal

    Quote Originally Posted by Jeeves
    Awesome thread @Niko - Ill sticky this if you don't mind.

    If everyone follows it, shares their story and comments as a whole, it can provide a lot of concentrated data for us! And reading through it, it already does.
    Indeed, but which way please:

    - to fix the troll bug or
    - to make more realistic troll
    Last edited by ibangali; 06-16-2017 at 05:39 PM.
    madflo19 likes this.
    I can fight against a real player but can't fight against game engine (troll).
    Trolling ruin the game fun and all efforts.
    We play for fun not frustration.

  3. #123
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    Quote Originally Posted by madflo19 View Post
    Beat him 5-0,he watched the match this time!but his team wasn't so great this match,even his gk made 9 saves he had another match with 0 SoT. so he scored 4 goals in 1 match and ZERO in other 3 matches against me!But 1st leg match WASN'T a troll😁

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    Out of interest what was your team mentality in each game?

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  4. #124
    Champion madflo19's Avatar
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    Quote Originally Posted by rogerniceguy View Post
    Out of interest what was your team mentality in each game?

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  5. #125
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    Quote Originally Posted by madflo19 View Post
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    Thanks. I'm noticing a big bias generally to defensive types mentality. But maybe the engine is just completely and utterly screwed up random :-)

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  6. #126
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    How many troll results you had this season ?-screenshot_20170616-200509.jpgHow many troll results you had this season ?-screenshot_20170616-201230.jpgHow many troll results you had this season ?-screenshot_20170616-201909.jpgHow many troll results you had this season ?-screenshot_20170616-201534.jpg

    Really????

    It was romantic until 86'.. With a difference of 53 points (210%?)

    Ps I was with 4-5-1v and the other team with 3-2-3-2.. Countered me so Well?
    CUP LEVEL 12 SPECIALIST (winner: Season 8 level 8, Season 11 level 11, Season 12 level 11; finalist: Season 13 Level 12)

  7. #127
    Elite Tactician's Avatar
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    Hi everyone. I have seen a lot complaints concerning abnormal, unexpected and 'troll' results. I wanted to post on this subject since a few days, but did not do so, but I have posted today. Let me be clear though: I don’t intend to hurt anyone, neither the users of this game nor the people working or representing Nordeus.


    When doing comparisons, do not consider or refer to percentage quality difference shown in this game. Difference in percentage quality of teams in this game is misleading, and clearly is the higher you move up in the levels. Use difference in terms of quality points.

    Those what some are referring to as ‘bot teams’ are not bot teams. They are what seem to be abandoned teams (that too, some may not be fully abandoned teams). Bot teams are those teams usually found in the lower league levels (L1-L3), that can be recognisable by their names. In this game, teams can be classified as bot teams, abandoned teams, semi-active teams, active tams but with manager mostly absent from the bench, active teams with manager present, and special bot teams (only one more likely, which is Mourinho FC). Do you notice the order I have listed them? This is the expected order in terms of difficulty someone should expect when playing against. Bot teams play at low level; any decent team with decent formation will beat them. Mourinho FC is a special case; do not compare it with others. Mourinho FC is the sort of team that plays at the highest level or close to highest, where the bot counters your team settings for every simulated bit of the match. That does not mean it can’t be beaten. To compare, it is like you are a playing a video game in legendary mode, but you can still beat the game in this mode.


    In real life, there were matches where a team beat the other by mostly sitting back, defend and scoring at the only opportunity they get (usually this is by counter-attack or something resulted from counter-attack, that is a corner or free-kick, or a goal conceded due to mistakes or by chance). The losing team, especially if was a stronger team would be like dominating the match, having the ball most of the time (possession), having many shots, but will still lose or draw. This situation might be more apparent in knock-out matches. If something as such has occurred as simulation in this game, this is not ‘trolling’ as long as the one team actually intended (has decent orders and formation) to play that way. But also, that does mean every weak team would win or draw against stronger team by playing such a way. Let’s just say it can happen a few times in a season.

    There is another situation that occurred and occurs in real life football. This is what some say as having a bad day. It is where the team is clearly stronger but still fails to win for reasons like some of their players not at their best, many opportunities missed, and so on, and even the significant decisions of the referee. This is probably the one that should occur randomly but rarely in this game, but probably that has been occurring way too many times as compared to real life. A bad day can occur 1-4 times in a season for a particular team, but that does not mean that same team should be having like 3 or more bad days every season for several seasons. Maybe some tweaking is needed in that area of the game.



    Based on the matches I have attended this season, there are indications that abandoned teams are playing at an unexpectedly higher level. Weak abandoned teams seem to be scoring goals where they should not be. It could be that Nordeus made some changes, but they have not told you or did not even revealed after so many complaints, just like they have not revealed the changes and then the fix for flaws related to changes that they made in the game in the past (when they introduced those bonuses, the assistant manager and sent surveys asking users if they feel if there was any effect when they do this or that in the game, and later fixed flaws with those things that were causing anomalous amount of goals conceded). But, it could also be something that was in the game way back, just it a bit more pronounced these days or maybe by chance many are experiencing it more now. Way back (in 2015), I made complaints about my team not performing as it should and so on – as if the results were not satisfying for what I had in my team and what the opponent had, or as if my team was being blocked from performing as it should. Someone also posted recently that he felt he was struggling in some matches despite that he won all the matches. Maybe Nordeus made some tweaks and those tweaks are affecting some active users more due to the way those users usually play the game. Given the amount of abandoned teams in the majority of the levels, it is ok if those teams have a little boost or internal help, else it would be like 1-3 teams league every season, but it should be fair to all the active teams. It is not appropriate if an abandoned team had some boost (other than that from the factors that are present for all matches) when it faced one of the active teams in a league or other competition and then did not have that same boost when it faced the other active teams in that same competition; the boost should be a common one and ever present or completely absent, but not one in a match and then none in the other match.

    I saw posts about association matches, where some users noticed that those matches were not like the usual matches, things that I noticed way back and what made me quit my association and contributed to my decision to quit the whole game. From what I noticed during the last weeks in where I played for my association (that was in 2016), I can tell you that it became more or less clear that the matches were fixed; the results were pre-determined. In one match, it was so clear that in some way to say, I was like sitting back eating peanuts on the bench watching the opposing manager making changes, trying hard to win, but there was no way he was going to win there as the result was pre-determined. In some cases, the amount of goals may change, but the final result in terms of losing and winning won’t change. I suspect that during a period, associations could have well been simulated just like friendly matches (and maybe still are), where probably most things seemed to be pre-determined before the start of the match itself.

    In the past, me too I felt that the game was like penalising active managers; lots of injuries, strange results, other abnormal things. But why would a company intentionally discourage their loyal users of their game? Maybe many things are just due to unintentional flaws or faults, or maybe some were actually intended; only some people at the company there know what they intended and what not.

    Like I said when I was about to quit the game for the second time, the problem in this game is not about winning or losing, but how you win or lose. Nothing is perfect in this world; some things can be accepted but there is a limit. A manager could be working really hard (transfers, training, tactics, attendance and so on), and despite all this and having a team of superior quality than his opponents, he lose important games that cost him 1st place in competitions (usually in the knock-out competitions), while another manager could be doing nothing much and he wins the competition. What is even more unacceptable is when you spend money, especially significant amounts of money for your situation or for an online game like Top Eleven, and despite that and all the hard work that I said earlier, you still lose (not a match, but the trophies themselves) to significantly less hard-working managers. I myself, I lost more in terms of trophies when I was playing very seriously and also putting in significant amounts of money, but I won many trophies when playing on and off and not putting in money. Some undesirable things can happen in a season, but when it becomes too common, for example say every season or every two seasons, then it is wrong.

    When someone is winning a lot because of his hard work, his tactics and so on, it is ok. When a weak team beats a stronger team by tactics or a combination of tactics and chance, it is ok. When a strong team had a bad day once in a season or two, it is ok. But when a team has not been winning a decent amount of matches a season due to random effects (what some refer to as roll of dices), this is not ok, but can be accepted if that happens rarely, that is once every 10 seasons. When someone is being knocked-out or lose finals in the Champions League, Cup or Nivea League every season by inferior teams and managers due to the randomness in the game, despite putting lots of effort every season, this is unfair. It is good to have some randomness in this game, but when the effect is too pronounced or some undesirable things are occurring way too frequently, this is not acceptable.

    I understand those users that are playing this game very seriously, like spending so much time, making so much effort and in some cases spending decent amounts of money, only to have failures or unfair results due to ‘****ty’ or inappropriate things programmed in the game. I quit this game so many times for several reasons, but there are many common reasons. The way this game works, you can’t really play it with that seriousness. Later, I came back to play for a short time like a season or two, like I did earlier this year (2017) and then now, but not with that same level of seriousness. Now, in some way to say, I take many things like they come. Many of the negatives in this game don’t affect me that much as before because I no longer put in so much effort, time and money in it as I was before. So, maybe some of you that are playing this game very seriously should drop the level of seriousness in it. If the game becomes a pain, then better take a break from it or even quit it.

    It is understandable that the company needs to make money, that it needs to grow financially and so on, but deceiving people or fooling people to make money is wrong.
    Last edited by Tactician; 12-18-2017 at 12:40 PM.
    quit this game (23/08/2015)
    started playing again (13/03/2016)
    quit this game (08/08/2016)
    playing (11/12/2016)
    quit this game (11/01/2017)
    playing (May 2017)
    quit this game (23/07/2017)
    playing (22/07/2018)
    quit this deceiving game (24/08/2018)
    playing (02/09/2019)
    Final Quit; Enough is Enough (10/12/2019)

  8. #128
    Kto
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    Agree with Tactician, we shouldnt take results as seriosly at the end. And no forum user should spend money until we get answers to basic questions, otherways many of us think, the game is just a dice roll. Disagree, that the company may not fool people. We decide, whether we want to be fooled or not.

  9. #129
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    Great post tactician. Before reading your post I had already decided to take a 3 month break which may turn permanent who knows. I have been taking it too seriously and have grown frustrated. The better my team becomes the more I feel penalised. It is fine for there to be shocks/upsets/trolls as they happen in real football. The problem here is they are too common and are engineered in a way to punish and try and stimulate active managers to work harder by spending more money or doing more offers. I hope by taking a break I can come back play less seriously and have fun a season or 2 at a time

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  10. #130
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    1 suggestion I have is to just do away with levels and remove non active teams altogether or maybe merge levels into a new league structure. Let's just have active teams play

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