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Thread: Do you like the idea of skipping Levels ?

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  1. #1
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    Do you like the idea of skipping Levels ?

    A lot of managers who can be in level 5 - 15 - 25 - 35- 45 for instance , CAN buy hundreds/thousands of tokens and $$$ or they have've saved them ....
    but the game rule tie them to a slow progress by allowing them to buy players with strength that is maximum one level above him ... such approach
    limit the progress of each manager and might kill the ambition...


    The idea of skipping levels


    This idea encourage managers to work harder on their players by training and reward their progress and ambition by allowing them to skip one-three levels per month at least...

    Free Market

    Why aren't managers allowed to buy players that are much strong if they have resources ( either they were saved or ready to invest real money) ?

    Why a manager in level 13 but have trained his players to 9 stars still plays next season in level 14 not 15 or 16 to avoid bullying?

    Why don't the game punish tankers + managers position 8-14 by degradation ( go down one level ) + closure of training for gaining skills until he promotes again ?

    Why the manager who has uninstalled the app and quit the game or has stopped training his team and watched his games for 15-20 days has right to maintain his position in level 46 instead of going down to level 45 and so on ??



    The game has an engine that can categorize teams according to their power ( it's now categorizing teams in league/CL/ cup draw + association draw according to power)... so why the game tie managers to a slow rate of progress ( one level each month) ?


    Is it fair that a smart person ( like Guardiola / Jop Heinks / Morinho / Zidane / Conte etc) or a rich person (like messi or ronaldo or even bill gates ) . is it fair that they to start in Level 1 and spend like 5 years to reach the top server although they have the mental skill or resources to compete with the best managers that are at top server now ?
    Last edited by USARABAT; 12-26-2017 at 02:34 PM.

  2. #2
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    Well I wouldn't buy a 8* player at the amount of 369 token (as proposed in the English tour) or make a 9* player knowing I could be pushed 3 levels above and my 8*/9* became suddenly a normal 5*/6* player
    CUP LEVEL 12 SPECIALIST (winner: Season 8 level 8, Season 11 level 11, Season 12 level 11; finalist: Season 13 Level 12)

  3. #3
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    IF you buy or train 1 player only to 9 stars , that won't push you 3 levels above ... You need at least 8-11 ...

    IF you do that, you'd unlock two levels above you and yes your players would lose their advantage but eventually you would be unlocking new stronger players on auction, scout , negotiations ...

    Skipping levels should be an OPTION 2 available to the current system of the game which is based on slow progress.

    In other words there should be two options not only one:
    A- slow progress one level each month for people who don't like to invest money.
    B- Quick improvement (skipping levels ) for people who like to invest money and do fast train.
    Last edited by USARABAT; 12-26-2017 at 11:17 AM.

  4. #4
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    I don't like this idea at all

  5. #5
    Famous Toxcatl's Avatar
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    *I'm gonna do my best to avoid the word "stupid"*

    USARABAT, you clearly can't predict any consequences of what you've proposed. It serves no purpose and completely breaks the existing balance, as bad as it is. What will it bring to the game, what problems will it fix? Helps poor Bill Gates to reach high level quickly? Why would anybody want it? You think playing on a high level is somehow better?
    Leveling up in this game gives you nothing except a number, that represents -- roughly -- how long you play this game. Why do anybody would want to skip a level? To lose -40% or -60% of players quality at once, and make the game harder for no reason?
    Why do you want to implement the demotion? We have a problem in this game -- tankers, and you want to buff them. Seriously?
    It is that rare case where I'm glad Nordeus won't implement anything any way. And, I'm sorry, your idea is pointless, strange and stupid... oh damn it! =]
    Last edited by Toxcatl; 12-25-2017 at 08:13 PM.
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  6. #6
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    Quote Originally Posted by Toxcatl View Post

    USARABAT, you clearly can't predict any consequences of what you've proposed. I do see the positive results but your mind can't or don't want to see the advantages

    It serves no purpose What will it bring to the game, what problems will it fix?

    I will mention just few :
    1- abandoned teams will go down the server gradually month after another instead of remaining at the same level as ghost teams and new ambitious managers will replace them quicker ...
    2- saving time to reach higher leagues and increase competition: active managers will face only active managers ...


    Helps poor Bill Gates to reach high level quickly? Why would anybody want it? You think playing on a high level is somehow better?
    Stupid questions ....

    Leveling up in this game gives you nothing except a number, that represents -- roughly -- how long you play this game.

    It brings more competition among active managers at least ...

    Why do anybody would want to skip a level? To lose -40% or -60% of players quality at once, and make the game harder for no reason?

    They will lose 40-60% true , but they will unlock new levels .... they will be 5 * stars again and face 5 * teams and their auction / nego/ assistant will unlock stronger players ... it's much better than the actual system which favors BULLYING. Again, this should be AN OPTION for people who would like to invest real money and not obligatory to anyone


    I'm glad Nordeus won't implement anything any way.
    It's just an idea and I don't give a **** if they do implement it or no ... but if they do , they will gain more money


    And, I'm sorry, your idea is pointless, strange and stupid... oh damn it! =]
    It might be stupid and strange from your perspective, but for damn sure it's NOT pointless ...
    Last edited by USARABAT; 12-26-2017 at 10:39 AM.

  7. #7
    Spanish Forum Moderator khris's Avatar
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    With this the game would be absolutely unbalanced... the top server is actually at level below the 70, this would mean have players in the level 210 but to do leagues you need at least 14 teams so really, have no practical sense.

    I think that the best that can be done is realive the job centre to takeover clubs from level 0 etc and create a top server.

    Then we can discuss the sense of the levels too, that for now is nonexistent, but this can go too long rlly lol

  8. #8
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    Not only do you need 14 teams to create a league, but Nordeus needs 8 leagues at every level on every server to generate the following seasons champions league and super cup. This means 112 teams at every level in every server. If at level 1 on any given server more than 112 new accounts in a month are started then a further 8 leagues have to be created.
    Also bearing in mind the need for Nordeus to keep apart successful/ active/spending managers at lower levels I would imagine Nordeus probably has 32 leagues at level 1 every season.
    However I think the reverse of this applies at the highest levels. Where there are only a handful of active managers at a level on a server it would make sense for Nordeus to reduce the number of leagues being played. Why waste time, effort and space running leagues full of bots just to generate the following seasons CL and SL? And this is why high level players end up facing plus 3 level teams.
    I can see why the suggestion was made to skip leagues. It would help fill up the higher levels with active teams. But I really don't think Nordeus has much interest in retaining managers after a couple of years. Bored? Start a new team.
    USARABAT likes this.

  9. #9
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    Quote Originally Posted by Altiplano View Post
    Why waste time, effort and space running leagues full of bots just to generate the following seasons CL and SL? And this is why high level players end up facing plus 3 level teams.
    I can see why the suggestion was made to skip leagues. It would help fill up the higher levels with active teams.
    EXACTLY ! That's the main purpose of my suggesting... I spent 33 seasons and now in 33 level. I don't remember facing more than 4-5 active managers in every season after season 10. There are many (bot - abandoned teams NOW between level 34 and top server ... Why WE , the active managers, can't take their place if we had resources and skills instead of WASTING MORE TIME to take their position?
    Last edited by USARABAT; 12-26-2017 at 10:34 AM.

  10. #10
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by Altiplano View Post
    Not only do you need 14 teams to create a league, but Nordeus needs 8 leagues at every level on every server to generate the following seasons champions league and super cup. This means 112 teams at every level in every server.
    Except in the top server, in the case that there's 1 league only there with 14 teams, all these join the CL + the teams of the proper levels.... same with the Cup, what we called "Shark Cup" here since time ago...

    Just as info'... by the way I keep my thesis about the creation of a top server and punish inactives with the decrease of training and building levels.
    A relegation zone only can be implemented IMO if all the players over 5* are sold... buuut.... xD

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