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Thread: Do you like the idea of skipping Levels ?

  1. #1
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    Do you like the idea of skipping Levels ?

    A lot of managers who can be in level 5 - 15 - 25 - 35- 45 for instance , CAN buy hundreds/thousands of tokens and $$$ or they have've saved them ....
    but the game rule tie them to a slow progress by allowing them to buy players with strength that is maximum one level above him ... such approach
    limit the progress of each manager and might kill the ambition...


    The idea of skipping levels


    This idea encourage managers to work harder on their players by training and reward their progress and ambition by allowing them to skip one-three levels per month at least...

    Free Market

    Why aren't managers allowed to buy players that are much strong if they have resources ( either they were saved or ready to invest real money) ?

    Why a manager in level 13 but have trained his players to 9 stars still plays next season in level 14 not 15 or 16 to avoid bullying?

    Why don't the game punish tankers + managers position 8-14 by degradation ( go down one level ) + closure of training for gaining skills until he promotes again ?

    Why the manager who has uninstalled the app and quit the game or has stopped training his team and watched his games for 15-20 days has right to maintain his position in level 46 instead of going down to level 45 and so on ??



    The game has an engine that can categorize teams according to their power ( it's now categorizing teams in league/CL/ cup draw + association draw according to power)... so why the game tie managers to a slow rate of progress ( one level each month) ?


    Is it fair that a smart person ( like Guardiola / Jop Heinks / Morinho / Zidane / Conte etc) or a rich person (like messi or ronaldo or even bill gates ) . is it fair that they to start in Level 1 and spend like 5 years to reach the top server although they have the mental skill or resources to compete with the best managers that are at top server now ?
    Last edited by USARABAT; 12-26-2017 at 03:34 PM.

  2. #2
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    Well I wouldn't buy a 8* player at the amount of 369 token (as proposed in the English tour) or make a 9* player knowing I could be pushed 3 levels above and my 8*/9* became suddenly a normal 5*/6* player
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  3. #3
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    I don't like this idea at all

  4. #4
    Famous Toxcatl's Avatar
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    *I'm gonna do my best to avoid the word "stupid"*

    USARABAT, you clearly can't predict any consequences of what you've proposed. It serves no purpose and completely breaks the existing balance, as bad as it is. What will it bring to the game, what problems will it fix? Helps poor Bill Gates to reach high level quickly? Why would anybody want it? You think playing on a high level is somehow better?
    Leveling up in this game gives you nothing except a number, that represents -- roughly -- how long you play this game. Why do anybody would want to skip a level? To lose -40% or -60% of players quality at once, and make the game harder for no reason?
    Why do you want to implement the demotion? We have a problem in this game -- tankers, and you want to buff them. Seriously?
    It is that rare case where I'm glad Nordeus won't implement anything any way. And, I'm sorry, your idea is pointless, strange and stupid... oh damn it! =]
    Last edited by Toxcatl; 12-25-2017 at 09:13 PM.
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  5. #5
    Spanish Forum Moderator khris's Avatar
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    With this the game would be absolutely unbalanced... the top server is actually at level below the 70, this would mean have players in the level 210 but to do leagues you need at least 14 teams so really, have no practical sense.

    I think that the best that can be done is realive the job centre to takeover clubs from level 0 etc and create a top server.

    Then we can discuss the sense of the levels too, that for now is nonexistent, but this can go too long rlly lol

  6. #6
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    Not only do you need 14 teams to create a league, but Nordeus needs 8 leagues at every level on every server to generate the following seasons champions league and super cup. This means 112 teams at every level in every server. If at level 1 on any given server more than 112 new accounts in a month are started then a further 8 leagues have to be created.
    Also bearing in mind the need for Nordeus to keep apart successful/ active/spending managers at lower levels I would imagine Nordeus probably has 32 leagues at level 1 every season.
    However I think the reverse of this applies at the highest levels. Where there are only a handful of active managers at a level on a server it would make sense for Nordeus to reduce the number of leagues being played. Why waste time, effort and space running leagues full of bots just to generate the following seasons CL and SL? And this is why high level players end up facing plus 3 level teams.
    I can see why the suggestion was made to skip leagues. It would help fill up the higher levels with active teams. But I really don't think Nordeus has much interest in retaining managers after a couple of years. Bored? Start a new team.
    USARABAT likes this.

  7. #7
    Greek Forum Moderator nikolgiorgos's Avatar
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    not good idea
    If I was a rich manager, I would prefer to play every level and fill my trophy room with doubles or trebles.

    But I liked the option of the old TE, to take over a new club from the beginning.
    KenoticFC and Kaizer Franz like this.
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  8. #8
    Super Moderator PricopGeorgeCătălin's Avatar
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    I just think that all together the idea wouldn't been seen with good eyes by most of us. First of all would somehow highlight that Top Eleven is looking for more money rather then for a better experience. The promoting level in Top Eleven is quite "trademark", almost unique and probably the best feature the game have it at the moment, why would they destroy it by changing something that is working "OK" (more or less, those who get higher opponents do not curse on me ).

    It's also a drastic change in the game system so we don't really now what exploits this thing can create or advantages for those who use it.

    I've seen many of you complaining that the level won't go along with those on the highest level, like level 100 vs 70, well isn't like that, would go OK cause those who would over grown in level would be sent to play with the highest levels from that server so actually this is a pro thing for the servers. Like this is more likely to have competitions and new levels on the server but would also need to come with adjustments for the transfers like Scout and so on. All together to much work for something that won't be to used by to many as it would be to expensive.

    Anyway just for you, imagine if you can skip by 2 levels and the highest level si 70, you would have to play 35/36 seasons, that's still more then a year and half which anyway is a huge amount of time.

    I do not support the idea but wouldn't surprise me to see it in the game at some point, especially seeing that Top Eleven gave pretty much all the people requested and they were against at the start.
    HairDryer likes this.
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  9. #9
    Famous Toxcatl's Avatar
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    Quote Originally Posted by PricopGeorgeCătălin View Post
    The promoting level in Top Eleven is quite "trademark", almost unique and probably the best feature the game have it at the moment
    Manager who got promoted suffers quality loss, gets nothing back, and this whole situation forces him to tank. And you call it "unique and probably the best feature"? Punishing players instead of rewarding them?
    Did I get you wrong?
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  10. #10
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    Quote Originally Posted by Toxcatl View Post
    *I'm gonna do my best to avoid the word "stupid"*
    LOL... You always putting a smile on my face. Priceless man

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