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Addicted
how about using the same concept like the facility building?
we cannot proceed to build next level facility if other facility is still at low level,
same as skill training,
for example, we cannot improve aggression further 100%++ if the bravery is still at 30%
we need to improve the bravery at certain value to increase the aggression further.
because to play aggressively need bravery.
this is just a suggestion to avoid big gap in specific skills.
while upselling/downselling feature is still required for us to manage our player and our income
Last edited by adifairus; 04-25-2018 at 02:42 PM.
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