Quote Originally Posted by KenoticFC View Post
In life we should be able to judge the situation and adapt. I have had many threats in the past about what you guys (roger and siddas) are basically saying. This should be a game where efforts should be rewarded, but it is not like that. Think about it even if tanking is removed we will still have the problem of ''Token buyers'' who are winning by spending money. Then you miss the whole point of TE, a free to play mobile game that will not really make you a manager but tries to make a profit like any other mobile game. The magic of the game dies after 6 months of playing, when you understand the engine and see the results tend to be predetermined in a particular setting, like when you have tankers or manipulators. You can try to beat them with the engine against you, or you can adapt. I am not saying any of this situations are fun, but at leat you have a choice.
I have continually adapted and learned. Their is a lot of helpful advice on here (niko and khris excellent in this regard). I guess many of us carried on playing with the obvious problems in the game in the vain hope that one of the many suggestions would improve matters. Frustratingly that day never seems to come in TEland and having accepted that and the fact I am coming up against a brick wall I shall probably be best adviced to remove the frustration altogether and move on in the near future.

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