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Thread: How`s that? mutants 18 y.o.

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  1. #11
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    Quote Originally Posted by nikolgiorgos View Post
    it's not like that
    but ok, let's agree that we disagree
    I agree with what Lalexrus says.

    Upselling bypassed the limiting factor of the slowing down of a players growth rate as they age. Non-upsellers could still build a 340%/1% mutant (for 6* range quality), the player would just be 30 years old by the time they reached those skills, a very expensive process.

    With friendly, age no longer matters.
    Last edited by pcmacdaniel; 07-18-2018 at 05:08 AM.