Quote Originally Posted by SausyFC View Post
For your questions raised, all I can say is that feedback has been delivered. As this is still a relatively new feature, we're following the experience and taking in the feedback. With any large-sale changes, we will continue to communicate them as soon as we can.

Regarding retirement age, this was communicated as having a wider window, as players aren't losing stars with seasons, and in real football, players have varying international career length.
Well, thanks for finally replying I guess (even though you only really addressed one of the issues I brought up).

Two issues with this. 1) The age is not realistic, as there are too many players under 30 who are retiring. It is also not realistic because of how many players are retiring at once. My team has 9 players listed as retiring. 2) There is no way to replace the players with anyone of similar quality. The majority of my players are above 124% at this point, with overall team quality of 134.5%. I'm supposed to replace them with 80% players? They'll be nowhere close! My team will still be listed as having high quality because the quality only takes into account your best players (I have calculated this), but my subs will be terrible in comparison.

Nice idea, terrible execution. You can't make opponents vary by quality and then not make the player rewards vary in the same way. It's bad game design at best, and scummy strategy by Nordeus at worst.