Quote Originally Posted by Der_Ryan_M View Post
I kind of disagree here niko. At the end of the day this is an economic simulation game, where you gather (or buy for real money) ressources and use them in the best way possible to do well in the game and be better than other players.
To be fair, the realistic part in this game doesn't bother me a bit. I don't care if a skills says speed or shooting, because in the numbers of the game it doesn't matter. We just know (or knew) that white skills make your player better.
And of course this is unrealistic when a DC with 1% speed is a very good player. But who cares? People play this game to win games and trophies and try to outsmart the opposition with the tools the game gives you. And it will always be that way. In a competitive game very few people care about realism, mostly newer players maybe. So if speed would be a white skill for a DC would it be another game? I don't think so, you would maybe just train a bit different, thats all.
Imo there needs to be a catchy thing about the game, which makes you wanna play more. Gather more ressources, invest more money and dominate your opponent. Skills were that thing for the players, who invested more time into the game than casual players.
@Der_Ryan i do believe that in some part the game must be managerial but after some point, the preparing of the team must stop and we should have also the coaching part.
At old times I was very active in the section of the forum about formations and tactics.
It's been two or more years that I don't reply there any more. Has no meaning.
Sometimes only I reply with advice in some new players in the Greek forum (thinking myself - what I 'm writing now )