Manager lvl 36
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Manager lvl 36
Sent from my Pixel 2 XL using Tapatalk
Thanks Rxckss, my theory is to add $10m to that $126m = $136m. So I guess that fast trainers in your level will fall within $135/7m value range.
In other words, 18 yr olds valued at $126m - $134 will not train as fast as $135/7. This is important because I have noticed that there are lots of 18 yr olds from $126 -134 ranges, compared to the real fast trainers which are very few.
Understanding the price can help you choose rightly.
The Nebuchadnezzar exploring T11
Yes, I get what you are saying. I noticed Kaskada's scout list didn't show cash value.
And yes I think it can be fixed, and like EastsiderSG said it may require overhauling the dollar value of things in the whole game. I don't think it will be just a player value thing. Everything involving cash in T11 needs some serious make over.
Recently, I saw a team way past my level with "stadium" capacity of 200. You mean a team can get into higher levels of football without upgrading its stadium? So these high quality players of yours can use such rugged pitches, and keep winning? It doesn't make sense.
I think re-evaluating the financial figures of the game (including the infinite levels) will make for an interesting football management game.
The Nebuchadnezzar exploring T11
I am with you Nebu. I definitely love for them to overhaul the pricing of players and cap the league levels at maybe 100. Perhaps they could have relegation for levels 95 to 100 and when players get relegated, they do not get +20 percent in quality. Not sure if it makes sense, haven't really thought it through. But that's the only way they can price players properly without seeing insane numbers like billions on a player.
Yes, i too see stadium sizes of 200 at my level which is 15. And you be surprised that some are semi active accounts. Like i noticed one such team occasionally buying players and changing formations but he doesnt log in attend matches and probably doesnt train. I guess cash is no big deal at later levels but i would be surprised if these teams do not face financial difficulties at later levels since most are at best semi active so will not get much from competition prizes
That would bring about very exciting draws since there will be enough players in every quality range. Alot of players likely to quit as the game would slowly become pay to win. I am assuming the game becomes entirely about trophy hunting since seniority is just a badge. It would be fair in a way though, as hackers affect all levels with their insane token bought teams. High levels won't risk their years of effort on hacking but with all else being equal, some might get a kick out of ruining somebody elses trophy collection by creating a new account, hack and buy scouts and never play again. I feel it would potentially open a new can of worms. What do you think?
Also i am low level so might have a conflict of interest in my response. I havent had the chance to expand my trophy case to its full potential. If i were top of server or near top i would probably respond differently. Its still easy to win at my level and when it gets abit more difficult, i intend to tank alot to accumulate cups and cls.
Last edited by EastsiderSG; 04-04-2019 at 04:57 AM.