Top Eleven 8.5 includes this. Change-log here. You will see a new column next to your players after training. The update is still propagating on Android and is available on web, with an iOS release to follow.
Top Eleven 8.5 includes this. Change-log here. You will see a new column next to your players after training. The update is still propagating on Android and is available on web, with an iOS release to follow.
So I assume this is part of the current Nordeus strategy to make it harder to create mutants? I guess the logic goes, to get the Team Play Bonus you will have to train players with a mix of drills (attack, defense, physical/mental) which will increase the grey skills as well as the white.
Let's see how it works, feels like another layer of complication that is unlikely to affect the outcome of games.
Last edited by Ludo_Mansio; 04-08-2019 at 12:59 PM. Reason: correction
Iv found that training my guys single figure and 1% greys, has put me something like back to what i was capable of before, but yes, polar white skills/grey skills advantage have basically been nerfed and your players now have to be like Lothar Mattheus with skills in attack, midfield and defence to be any good. Real shame and a lot of hard work and meticulous training wasted, but I suppose it will even out the playing field a bit. Let’s just hope we can find the next semi hack that gives us a competitive advantage if you put the effort in, because I’m not playing the game if it becomes like rolling a dice with other teams all with scout like players to compete.
The good thing is, my players under 23 and even over sometimes, have been getting between 4-8 skill points each session and can rocket up a star level with about 30 green packs just training greys. I couldn’t understand what was wrong at start of season but now I know Nordeus are basing success on overall rating, I hope I know how to compete again.
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Last edited by Seeker85; 04-15-2019 at 06:58 PM.
How about sorting the game engine out, match game play doesn't match game stats
How can teams with players of 200% skills lose to teams with under 100% skills
18yo now train like 25yo slow as he'll
Fix the engine before adding features
This update is good if the extra bonuses will end trolling against abandon or inactive teams. Extra effort for the win i guess. In a way, we asked for it if so lol
Seriously, we all know whats needed. FIX the transfer system!!
So, i assume we will get extra greens (atleast 2 for each starter) for this new thing? Or is this just another useless update?
With 2 matches everyday i don't have room to train my starting players. That's why i use the reserve players to keep my bonuses high at 10%.
Manager of Club Brugge KV (Level 74)
43x League winner - 12x runner up
17x CL winner - 3x runner up
2x Super League winner
14x CUP winner - 7x runner up
2x Supercup winner
4x Treble
2nd team FC Washandje until level 25 (FB account linked to team removed)
Trophies: 16x League - 6x CL - 2x CUP (1 treble)
I doubt they will give us anything. Maybe at most a one time gift. Lets try to do this as efficiently as possible tomorrow and share our findings here. I am thinking the warm up stretch pass n go skill drill piggy and video will be good. If i have to do it 4 times per player, it would be total bs. a sure way to take away all our greens
When nordeus after an update gives more greens or tokkens, all the members in forum (i guess) have been said "It's so amazing update", "keep it up nordeus", "marvelous update", "finally something useful from an update" etc.
When it comes an update or updates and makes this game more realistic and the only thing you supposed to do is to use your brain more to become better in football... all the comments are extremely creative and some times really clever and funny.
My suggestion use that creativity to understand better the football when an opportunity arises.