I have decided that I will stop Top Eleven at the end of the season because it isn't fun anymore and the efforts invested in the game aren't worth it. My reasons are as follow:
+ Buying/selling player is tedious. Each season, you have to sell older players because they can’t keep up.
+ Applying tactics is ineffective: This is football manager game, so if you come up with great strategies you will win, right? Wrong. Players and the game engine are everything. Tactics have very little impact. The wide-known system of counter formation means players could just use the counter system to win, so Nordeus reduces the effect of tactics and increases the effect of luck. This makes people buy tokens in the hope of winning.
+ Watching the match has no effect: Giving yourself 8% more possession, then what? You have more chances to score? Nope. You replace the guys who are not playing well to help your team? – Useless. Opponent manager doesn’t show up, no problem, his team still wins.
+ Tactical commands are unresponsive. Change tactics to attacking both flanks, we don’t see more crosses, we changes tactics to offside traps, we see no offside, we change tactics to long passing, our players continue with short passes, play hard defending, you get scored on a counter.
+ Training player is annoying. This action is so simple, you just need a lot of green packs, pump skill points into 2/3 skill sets. Every player is almost the same, except their age and training speed.
+ Most skills are pointless – corner taking, defensive wall, aerial defender and freekick specialist. The rest rarely impact the game.
+ Achievements are meaningless - winning the trebles 5 times, I cannot seriously say that I earned them. Yes, I always formed a solid squad that, due to their age, would quickly outpace the competition in terms of quality. However, given the troll results and the randomness, every most of the defeats have felt like the game made me lose rather than the opponent defeated me. Naturally, I have also encountered the opposite, where my team was maybe 3-5% stronger and I destroyed the other team in what was, obviously, a troll. So if the engine fixes matches by causing one team to significantly under perform in order to favor another team, what is the point? How can you be certain that you defeated the opponent rather than the engine just made them lose.
Conclusion about the game:
Positives
+ Fun when you think the game is skill based and you just need to improve.
Negatives
- poor management and match simulation (these make the game unrealistic)
- poor tactics (the effect of tactics is limited and tactical changes rarely affect the match (when changing orders or tactics, the response is random rather directed, assuming you even get a response)
- poor match engine (In some games, players do not perform according to their quality or tactics. They get red carded immediately (within ‘5 of the game), pass the ball to the opponent in the penalty area, don’t run, miss shots multiple times that they would put away in any other game, etc. No matter what you do, the team performs poorly and you lose or draw)
- too many troll results (team draws or loses despite having significant quality advantage and used decent counter formation and orders)
- users are able to game the system (manipulating the cup and league draws by selling high quality players at the end of the season and buying low quality players; create multiple accounts to funnel tokens to the main account)
- assistant manager comments are idiotic and inaccurate (assistant manager says it was tough but your team were underdogs when you your team quality was 25%+ higher - Nordeus needs to learn how to count)
- zealotry of certain users (some users continuously try to justify or explain results, even when it is very obvious that the game engine disadvantaged the stronger team. They draw parallels to reality when there are none to be had).
- developers constantly ignore the issues raised by users
- poor user support (I have reached out at least 20 times and never got a satisfactory resolution)