Yep, also makes it harder to train efficiently as the average increases for specific drills. I'm aiming at only having a few players with multiple positions:
DC/DMC x1
DR/DC x1 (if I need to play 3 man defense instead of 4, not sure about this one though)
MC/AMC x2 (or maybe DMC/MC/AMC x1 and DMC/MC or MC/AMC x1 making it one player less with multiple positions)
AML/ML x1
AMR/MR x1
That should be sufficient for game managing but still keeping the averages pretty low and efficiently train specific drills.