Last edited by Arphaxad; 06-12-2020 at 04:49 PM.
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i do it every season. i keep my front 3 (aml, amr,st) who are all 140% each and only white skills. and then i sell firstly the 4 positions that i know i have coming from youth next season and sell the GK and 2 mcs and replace with weaker so i end up on a safe % of 92% . i find finishing on 99% too risky (too borderline for me). so with the 4 youths i get free, all i need to buy in auctions are 4 players so my team is ready within 30 minutes on sunday morning cos i just train them back up with greenpacks that i save in a month (800).
generally my league opponents range from 40% to 75% and perhaps a competitor of around 85% max so the league is in the bag. the cup is the same with just a few teams close to me and ucl is the same too. in the past 6 seasons i've won 3 quadruples, 2 triples and a double.
I played for 10 years with high % teams and got sick of tankers in cup comps and assos. i said good bye to all that 6 months ago and haven't seen tankers sinceloving the game now
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Last edited by minamino; 06-12-2020 at 05:06 PM.
Coincido en querer evitar a los tanques, pero que sentido tiene jugar sabiendo que tienes todo fácil, o sea, que pasaste a ser el tanque de todos tus competidores
Many players manipulate event and association draws as well. Same method as minamino mentioned. Sell before draw and buy back after draw. It's a good strategy. Most keep 7 well trained 9 star players in key positions along with 7 negative quality players. Just look at the top 100 associations.
For competition draws, it depends on luck. Many strong manipulators at some levels so manipulating might backfire. Tanking might be better. If you like challenges, its better to limit improvements on your team rather than face bs draws which you have no control over.
Last edited by Sillybq; 09-20-2022 at 02:59 AM.
Whatever they buy are stop gaps for short periods so i assume they buy 1 token players? With their core team of 7-9 well trained 9 star players, they can easily beat most even with their negative quality 1 star players. I doubt cost matters to them given their players are probably upsold more than 6 levels to get whites in 300s and greys at negative at age 18. Insane amount of greens required.