Nothing really matters because nothing matters if I have to have a team at 119 and 40% training team bonus plus 10% per player with superb preparation and just because my player are not all on superb morale but very good instead I lose with weaker teams? What's the purpose then? I tell you what it is, IF YOU DO NOT SPEND the game will begin to make you lose, it's a play-for-pay PERIOD! No one will tell me otherwise. Until I spent buying tokens and players and boosters I was doing great now that I ran out of resources and do not want to spend actual money and I have to wait to get them I lose even if I keep my team in superb preparation. It's BS that's what it is! I have to try and just resign myself to losing more and hope that I can compete better next season, however, the unfair way this game is designed it is nearly impossible to do so without at least staying in one level for more than one season, We need to lose more to build up the team a bit at a time and it may take 2 or 3 seasons to get a competitive team and be able to keep it at a certain level, we need to get our teams at 120% and still lose enough to remain at the same level so that next season we can get it to 130 or better if we can manage to remain in a level for 2 or 3 seasons without promoting then we can have a shot at building a competitive team in a couple of seasons. However,, when they see that you are trying to do that they will make you win so you promote even if you do not want to. We need to keep a few really good players every season and build them up a little at a time and keep a team at a lower % level so we can compete better. I had mentioned in a previous comment how the game needs to be set up to be fairer to all and a much better playing experience. Until this changes, only those who spend more will succeed. Look at how the real leagues in Europe work and that is how these should work, promote until you reach the highest league and have relegation teams come up and go back down in the lower leagues. The last 4 relegate the first four promote the rest stay until they either promote or relegate. The leagues ought to be a few 5 at the most until you reach the Premier League where then and only then you can qualify for CL and Cup. Of course, the leagues will be many groups to keep it going that way. The leagues need to be set up similarly to how the associations work. Those who promote should be rewarded as in real life not penalized, when one promotes the prize pool should be greater even because if you reduce the number of teams that promote then they can afford to give better prizes than now. People ought to get tokens and boosters as prizes besides $. Those who promote should not lose stars those who relegate lose them. That is how real-life football works. In addition, as I said grouping people who have teams in some parts of the world with others so many time zones away is not fair either. The groups should all be within a 6-hour max window of time zone differential. We do not want to play with all these Far East Asian teams and have to play at some ungodly hours such as 2-3-4-5 AM when we cannot participate and lose all the rewards we may otherwise get if we watch and attend a game and by the way how fair is it to anyone not to be able to manage the team in every game? No wonder then you lose. These are the changes we need or else we need to learn to lose a lot and try to build and have a lot of patience doing it.