Results 1 to 10 of 1051
Like Tree503Likes

Thread: A Guide for fast trainers

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Apprentice
    Join Date
    Oct 2018
    Posts
    286
    Quote Originally Posted by rault View Post

    I trained him Shadow Striker again and I only used 43 greens to get him the ability using 6 x Press the play. So I thought he is a fast trainer.

    But when I started training him to get him to 99 % I noticed that his average gain per 18 % condition loss training was only 2.6-2.7 % skills. After 95 % the average was more in the 2 % skill range.

    Now how would that be explained? Can it be because I used inefficient drills to train him? I used:

    2 x Pass, Go, Shoot
    2 x Shooting Technique
    2 x Slalom Dribble

    Exactly in that order. I can't understand why so big difference between learning his SA and normal training.
    same thing i have experienced. would love to know the answer.
    one more question - my player when he was 18 and 19 he was gaining faster so i gave him SA + extra position. Now when he is 20 he gains a little bit slower. Takes extra rests than before. Is it normal for Fast Trainers or my player isn't a fast trainer at all?

  2. #2
    Greek Forum Moderator nikolgiorgos's Avatar
    Join Date
    Jul 2014
    Posts
    17,714
    Quote Originally Posted by Hunter View Post
    one more question - my player when he was 18 and 19 he was gaining faster so i gave him SA + extra position. Now when he is 20 he gains a little bit slower. Takes extra rests than before. Is it normal for Fast Trainers or my player isn't a fast trainer at all?
    Players between 18-21 y.o. have the same gaining ability.
    But what is changing is the balance in their skills.
    When you start training a 18 y.o. defender, normally should start his training with defending (white) skills.
    The same next season, but the third season, his defending/white have increased so much so he doesn't earn the same as before two seasons .
    Even if his gen.quality is , let's say 95%, his def. skills are 130-140% so he becomes slow trainer to that.

    Here an example
    This is Gullit, an AMR-MR I bought previous season and added also MC position but I want to use him more for attack so I increased his attacking skills.
    A Guide for fast trainers-train-gulit-1.jpg


    I train Gullit with attacking drills and he got 12 skills for 5 sets.
    A Guide for fast trainers-train-gulit-12p.jpg

    Now I train Gullit with defending/MP skills, where he has low %.
    He got 21 skills for 5 sets.
    A Guide for fast trainers-train-gulit-3-21p.jpg

    So it's your decision which path you 're gonna take.
    Making him a "semi-mutant" (ok, not this player specific because he has too many white skills) but spending lot of greens for development ?
    Or continue training with less greens for more balance skills but higher quality ?
    If you aim for asso platinum, I guess it's the first choice.
    But I suggest to wait and see first the new TE2019.
    Maybe we will have new features.
    Καλώς ήρθατε στο Ελληνικό φόρουμ
    http://forum.topeleven.com/%CE%93%CE...%B4%CE%B1.html