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Thread: Overall Rating or White Skills?

  1. #11
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    I have 300/400 tokens too. so for next season i would like to test your ideas.... i think that can work very well.... ok i follow your advise dont waste money in sa and positions
    also before abot to start the quality for each player you test them (if is a fast trainer and you have few matches to understand is a good player or not)
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  2. #12
    Greek Forum Moderator nikolgiorgos's Avatar
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    @Khris
    This is day 9 of my League.
    I have 0 goals conceded so far and avg about 6-0.
    Overall Rating or White Skills?-league-d9.jpg

    Those are the defenders I use most in the League games
    Overall Rating or White Skills?-rates-gonzalez-75.jpg

    Overall Rating or White Skills?-rates-prytz-78.jpg

    Overall Rating or White Skills?-rates-desaily-105.jpg

    Overall Rating or White Skills?-rates-costacurta-109.jpg

    Overall Rating or White Skills?-rates-rikard-115.jpg

    So the first two, Gonzalez and Prytz have better rates that Costacurta and Rikaard.
    Does it mean that I must invest more to them ?
    Hell no !

    The other two are young, fast trainers, can have extra positions and good sa and gonna last more seasons.

    Rates and stats of the game are overestimate.

    There aren't "good" or "bad" players or form.
    30% of the game is Luck, roll dice
    30% is high quality good players
    30% is watching and coaching
    and 10% miscellaneous
    milpol likes this.
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  3. #13
    Apprentice Anarşi's Avatar
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    Quote Originally Posted by nikolgiorgos View Post
    @Khris

    There aren't "good" or "bad" players or form.

    I regret to say, I disagree with you. In my opinion, players have hidden, characteristic features and some skill.

    For example, for a ST, Pivot santrofor, Creative striker, co-striker, etc. This example can be said in other positions. It's just my opinion
    Last edited by Anarşi; 06-06-2019 at 01:09 PM.
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  4. #14
    Spanish Forum Moderator khris's Avatar
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    Quote Originally Posted by nikolgiorgos View Post
    ...
    I would train Desailly and Prytz if I were you.^^ and I can't be agree, there's a pattern in the way players are doing it's contribution.
    Last edited by nikolgiorgos; 06-06-2019 at 09:05 PM.

  5. #15
    Greek Forum Moderator nikolgiorgos's Avatar
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    Quote Originally Posted by Anarşi View Post
    I regret to say, I disagree with you. In my opinion, players have hidden, characteristic features and some skill.

    For example, for a ST, Pivot santrofor, Creative striker, co-striker, etc. This example can be said in other positions. It's just my opinion
    The game has some patterns.
    For example if you 're playing with wingers or 3 AM (AML-AMC-AMR), your (alone) ST will be a mediocre player.
    Even if is +1 star above the wingers.
    Only if you put him to take f-k, penalties or ck (to add some assists) will score or get better rates.
    Now, if you 're playing 4-4-2 ND, one of the two STs will perform little better than the other.
    If you 're playing 4-3-3 flat, one of the three STs will be total crap.
    Yes, in those cases maybe hidden characteristics matter.
    Don't know cause I don't use 2STs formations (only switching in emergency cases)
    Last edited by nikolgiorgos; 06-07-2019 at 03:53 PM.
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  6. #16
    Apprentice Anarşi's Avatar
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    Quote Originally Posted by nikolgiorgos View Post
    Yes, in those cases maybe hidden characteristics matter.
    Don't know cause I don't use 2STs formations (only switching in emergency cases)
    I'll try the 2 ST system next season. 1. ST 1.75 cm will do ST to help this player by giving red pointing. 2.ST is 1.95 cm tall and will play with this ST green marker. I will share the result

  7. #17
    Famous Ποσιδονας's Avatar
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    Height is cosmetic
    What can affect your formation maybe is to put a back arrow in one ST and a forth arrow to the other.
    Also the second one should have higher finishing and scoring skills than the other.
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  8. #18
    Greek Forum Moderator nikolgiorgos's Avatar
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    Quote Originally Posted by Anarşi View Post
    I'll try the 2 ST system next season. 1. ST 1.75 cm will do ST to help this player by giving red pointing. 2.ST is 1.95 cm tall and will play with this ST green marker. I will share the result
    The game doesn't have that depth.
    To give more personal orders to players
    For example , one player to shoot more, the other passing more.
    To pass crossings at higher ground for a header or lower pass
    and so
    Καλώς ήρθατε στο Ελληνικό φόρουμ
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  9. #19
    Apprentice Anarşi's Avatar
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    Quote Originally Posted by nikolgiorgos View Post
    The game doesn't have that depth.
    To give more personal orders to players
    For example , one player to shoot more, the other passing more.
    To pass crossings at higher ground for a header or lower pass
    and so

    The length of the players, in my opinion, is the helper ST? Or a scorer? I think you gave me the clue. Maybe you're right, the game doesn't have that depth. Maybe I'm under the influence of FM 2012

  10. #20
    Apprentice Anarşi's Avatar
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    Quote Originally Posted by Ποσιδονας View Post
    Height is cosmetic
    What can affect your formation maybe is to put a back arrow in one ST and a forth arrow to the other.
    Also the second one should have higher finishing and scoring skills than the other.
    Cup, League, Champions League, so far never scored in a match, 1.75 cm ST. Last season, 1.90 cm striker was throwing goals from the corner kick before retiring

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