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Deleted due to trolls and morons
nice guide bro,,, ;)
Very informative...ty :)...
Nice guide July.
Some pictures would also help the newbies :D
Excellent, a lot of people will find this helpful.
Finally! :cool:
As already mentioned above, think a lot of people will find this interesting enough and valuable. Perhaps some people will find it useful and contribute on their own.
Ps. make it a *sticky* !
nice guys,,,,
Is a 4* player that has 1 skill points remaining and has 20 unassigned skill points still recognised as a 5* player for training purposes?
Great job July but the bad part this tutorial is just for a small number of players because only few are doing power training but the tutorial is nice, good job!
all the way along i thought that saving skills point is good. i`m sure i saw a post where one guy was saving skill points
good job mate, i learned PT from u, when the first time joined this forum, and btw u prove it in forum league, when Colin Herd crush my team with 1 goal and 2 assist grrrrrr.
Nothing amazing here but I signed a 49Q striker with one on one special ability today. Just to be prepared for next season.
I've been using a few green packs to train him for the last few hours and I've managed to turn him into a 5 star for next season.
Just an example of the benefits of a little time can do.
Attachment 7317
As you can see he's 23 so imagine how easy it could be with an 18 year old.
I have a few players that are almost 6 stars so I'll be concentrating on them.
Oops, double post.
great thread July http://www.bestemoticon.com/smiley/r...-msn-bravo.gif
2 QS though
1- dose the player potential reset every season? let us say i have fast 4* trainer who get 24% skills gained, for every normal 10% stretching, now once he move to 5*, i noticed he drop to around 20% skills gained from same 10%, now once he is 6*, he start to get around 15%, let us say i push him to 7* starting to get 10%, then 8* and his development rate become really low around 5-7% for same 10% normal stretching.. now the QS is .. next season he will be 7*, so will his development reset , thus able to get 24% for every 10% training as he is starting from 7* ? or is it related to stars regardless from where he starts and thus will get 10% instead?
2- you suggested to play 2 friendlies a day to get 2 greenbags !! but even if i set it to easy .. they will get injuries .. so my guess is to play reserve team and possibly i will still get an injury from training anyway ..I think that is your theory.. meanwhile in my experience i think match do produce more injuries than training (i use normal training all the time )
really nice july..
I have a q too..since the sp are counting even if u dont sign in them to the player is it better to sign them to physics??
Have u noticed any difference if u have done that?
tx ,keep up the good job
1. Just say you have a U21 5* player that trains 40/80/120, and you get him to 6* and he trains at 30/60/90 and then to 7* he trains 20/40/60. then the next season begins and the player is back at 6* so he will train at 30/60/90 again unless he moves into the next training age bracket at 22.
So basically the answer to your question is the player will train at 10% as you mentioned.
2. It's just an example to non-token buyers on how many greens is possible to earn a season if you save them. It's not a suggestion to play these friendlies, its a option.
thanks alot July Fourth
pls another QS if possible,
- if skills is associated to the Stars, then let us say i wanted to PT him to assign SA to a player then after that will push him to 6* or 7*, let us say he is 5* ( 20 skills points far from 6*), and as you suggested i assigned his skills to SA every time he gain one, will the training gain slow down regardless that he is still 5* after he get all 50 skills needed to get the SA? bcz i didn't get that part of your guide 100%
July Fourth, without tokens how many green packs would it take and how long would it take to get a 2 star U21 to 5 stars? Not including red packs, ofcourse. I'm just wondering if it's worth my time, green packs and a player space.
no ... never do that .. 2* is slowest trainer you will ever get you need 75 skills to move him 1 star, and if he is fastest trainer that is about 75 green pack if you are lucky = 65T, so to move him to 5 stars, that will cost you 200T, and bcz he is slow trainer, he will end up costing you double that ... 400T (450 greenpack) .. man that is enough to buy 6-7 scouts
depend, in past 3 times, i had some who were 15-18T .. i released them .. no good .. but those 21T or better 24T or more are fast trainers , heard about 32T ones .. but never seen one or my friends too, so i assume 24 is highest trainer .. but again am in level 6
now you are saying you could buy one cheaper with less token .. and you are 50% right, bcz if you go in a bidding war it will cost you more in both tokens and money (which is at the end equal to tokens) .. this season for example had to buy $ 3 times bcz i run out of money and thus changed some of my tokens to $ as a high end 18yo 4* cost me double the price by end of a bidding .. so for me $ = Tokens too .. at least at this stage, as I heard in higher levels money is not an issue
so let us say you find a great 4* player , who will cost 11m in level 6 if he has 44 QT, now 25T give me 10m, and let us assume you will go to round 10
your total pay for that player in auction is really : 42.5T ( 10T for 10 round bids + 11m player price + 3m extra (sometimes even 10m extra bcz of bidding war and going to round 10 ) this 13m equal to 32.5T )
now to pay 24T for me at least, if he is good, he worth it
this equation can change if you have more cash, now for example, i have good pile of $ bcz i know when to sell and when to buy, so not tempted unless i find a special player
i watch transfer players every day 5-6 times, and am searching since a season for AML/ML 18 yo, i find none who are fast trainer (near 11m).. i bought one of my u21 4* 4 seasons ago and he was ML/AML high end trainer costing me 24T .. now if i have him again i will pay the 24T bcz to find high end double positions players is really rare
from where did you took the money ? did you exchanged tokens for money? bcz if you did, then it worth buy u21 for 24T
i spend alot too on my team this season .. never counted how much $ or tokens to spend on greenbags . but it was really alot
i signed may be 11 players this season, all 18 yo (expect 1 19yo) all are scouts now
£45.1M investment
£33.1M transfers out
£37.1M comp prizes
Money videos pay a bit but not a lot.
I like to have strength in depth with my team, you never know with this game. Your only 5 star striker could get a broken leg then you're left with a 2 star youth lol.
It means Nordeous know I couldn't get many players with the money I get from ticket sales and competitions so I had to waste tokens I saved just to sign a player lol. Not all of it was tokens though. I watch videos for money a lot so some of it is about a mil a day.
July Fourth ...pls another QS if possible,
- if skills are associated to the Stars, then let us say i wanted to PT him to assign SA to a player then after that will push him to 6* or 7*, let us say he is 5* ( 20 skills points far from 6*), and as you suggested i assigned his skills to SA every time he gain one, will the training gain slow down regardless that he is still 5* after he get all 50 skills needed to get the SA? bcz i didn't get that part of your guide 100%
I had a fast learner who got 2 sp every game so I trained him one on one. His Q is 47 now so he isn't bad for a 5 star. I trained him the ability last season and he's still my best striker. :)